From 1acf83792e439322b3620227178ed0fd243e54a2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 十一月 2018 15:46:55 +0800
Subject: [PATCH] 2540 【1.3】混乱妖域单人进入被拦住

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |  215 +++++++++++++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 205 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 20f13c3..312d7e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -279,6 +279,7 @@
                         ("DWORD", "RePotionCD", 0),
                         ("DWORD", "AttackEff", 0),
                         ("DWORD", "ReFightPower", 0),
+                        ("DWORD", "IceLodeFightPower", 0),
                         ),
 
                 "GMAttr":(
@@ -436,7 +437,9 @@
                         ("DWORD", "ExtraTimesMWPriID", 0),
                         ("BYTE", "GuardPick", 0),
                         ("WORD", "OfflineTime", 0),
+                        ("WORD", "FBPoint", 0),
                         ("WORD", "HelpPoint", 0),
+                        ("BYTE", "DayHelpCountMax", 0),
                         ),
 
                 "FBLine":(
@@ -457,6 +460,17 @@
                         ("eval", "RefreshNPC", 0),
                         ("eval", "GradeInfo", 0),
                         ("eval", "RewardInfo", 0),
+                        ),
+
+                "FBHelpBattle":(
+                        ("DWORD", "DataMapID", 1),
+                        ("BYTE", "LineID", 1),
+                        ("DWORD", "FightPowerMin", 0),
+                        ("DWORD", "RobotFightPower", 0),
+                        ("WORD", "RobotLV", 0),
+                        ("DWORD", "RobotBaseHurt", 0),
+                        ("WORD", "RobotHPCoefficient", 0),
+                        ("dict", "RobotSkillsDict", 0),
                         ),
 
                 "NPCCustomRefresh":(
@@ -869,6 +883,7 @@
                         ("WORD", "GainGoldPrize", 0),
                         ("WORD", "FirstGoldPrize", 0),
                         ("list", "GainItemList", 0),
+                        ("char", "NotifyMark", 0),
                         ),
 
                 "LVAward":(
@@ -987,6 +1002,7 @@
                         ("DWORD", "CfgID", 1),
                         ("WORD", "Multiple", 0),
                         ("WORD", "LVLimit", 0),
+                        ("DWORD", "PointLimit", 0),
                         ),
 
                 "TrialExchange":(
@@ -1058,6 +1074,7 @@
                         ("BYTE", "IsBind", 0),
                         ("DWORD", "Weight", 0),
                         ("DWORD", "Mark", 0),
+                        ("BYTE", "Rare", 0),
                         ),
 
                 "FunctionForecast":(
@@ -1069,6 +1086,44 @@
                         ("BYTE", "BoxID", 1),
                         ("WORD", "NeedLV", 0),
                         ("BYTE", "NeedVIPLVGift", 0),
+                        ),
+
+                "ActTotalRecharge":(
+                        ("DWORD", "CfgID", 1),
+                        ("char", "StartDate", 0),
+                        ("char", "EndDate", 0),
+                        ("WORD", "LVLimit", 0),
+                        ("BYTE", "IsDayReset", 0),
+                        ("list", "TemplateIDList", 0),
+                        ),
+
+                "TotalRechargeTemplate":(
+                        ("DWORD", "TemplateID", 1),
+                        ("DWORD", "NeedGold", 0),
+                        ("BYTE", "AwardIndex", 0),
+                        ("dict", "AwardItem", 0),
+                        ("char", "NotifyKey", 0),
+                        ),
+
+                "MagicWeaponFB":(
+                        ("DWORD", "MWID", 1),
+                        ("BYTE", "LineID", 0),
+                        ("BYTE", "Level", 1),
+                        ("list", "RefreshNPC", 0),
+                        ("dict", "AttrDict", 0),
+                        ),
+
+                "IceLodeStarAward":(
+                        ("BYTE", "Index", 1),
+                        ("BYTE", "Star", 0),
+                        ("list", "LVLimit", 0),
+                        ("list", "ItemList", 0),
+                        ),
+
+                "GodWeaponEffect":(
+                        ("BYTE", "GWType", 0),
+                        ("WORD", "Level", 0),
+                        ("char", "NotifyCode", 0),
                         ),
                 }
 
@@ -1561,7 +1616,8 @@
         self.RePotionReply = 0
         self.RePotionCD = 0
         self.AttackEff = 0
-        self.ReFightPower = 0
+        self.ReFightPower = 0
+        self.IceLodeFightPower = 0
         return
         
     def GetLV(self): return self.LV # 玩家等级
@@ -1592,7 +1648,8 @@
     def GetRePotionReply(self): return self.RePotionReply # 血瓶恢复量
     def GetRePotionCD(self): return self.RePotionCD # 血瓶CD
     def GetAttackEff(self): return self.AttackEff # 挂机效率
-    def GetReFightPower(self): return self.ReFightPower # 战斗力
+    def GetReFightPower(self): return self.ReFightPower # 战斗力
+    def GetIceLodeFightPower(self): return self.IceLodeFightPower # 冰晶矿脉扫荡战斗力
 
 # GM测试属性表
 class IPY_GMAttr():
@@ -1905,7 +1962,9 @@
         self.ExtraTimesMWPriID = 0
         self.GuardPick = 0
         self.OfflineTime = 0
-        self.HelpPoint = 0
+        self.FBPoint = 0
+        self.HelpPoint = 0
+        self.DayHelpCountMax = 0
         return
         
     def GetDataMapID(self): return self.DataMapID # 数据地图ID
@@ -1919,7 +1978,9 @@
     def GetExtraTimesMWPriID(self): return self.ExtraTimesMWPriID # 额外次数法宝权限ID
     def GetGuardPick(self): return self.GuardPick # 该地图守护是否能拾取
     def GetOfflineTime(self): return self.OfflineTime # 离线多久退出副本(秒)
-    def GetHelpPoint(self): return self.HelpPoint # 助战积分(0代表不可助战)
+    def GetFBPoint(self): return self.FBPoint # 副本过关仙缘币
+    def GetHelpPoint(self): return self.HelpPoint # 助战仙缘币(0代表不可助战)
+    def GetDayHelpCountMax(self): return self.DayHelpCountMax # 每日手动助战获得仙缘币次数(非镜像)
 
 # 副本功能线路表
 class IPY_FBLine():
@@ -1961,6 +2022,29 @@
     def GetRefreshNPC(self): return self.RefreshNPC # 标试点刷怪配置
     def GetGradeInfo(self): return self.GradeInfo # 评级规则
     def GetRewardInfo(self): return self.RewardInfo # 奖励信息
+
+# 副本助战表
+class IPY_FBHelpBattle():
+    
+    def __init__(self):
+        self.DataMapID = 0
+        self.LineID = 0
+        self.FightPowerMin = 0
+        self.RobotFightPower = 0
+        self.RobotLV = 0
+        self.RobotBaseHurt = 0
+        self.RobotHPCoefficient = 0
+        self.RobotSkillsDict = {}
+        return
+        
+    def GetDataMapID(self): return self.DataMapID # 数据地图ID
+    def GetLineID(self): return self.LineID # 功能线路ID
+    def GetFightPowerMin(self): return self.FightPowerMin # 助战最低战力,也是副本保底战力
+    def GetRobotFightPower(self): return self.RobotFightPower # 助战NPC战力
+    def GetRobotLV(self): return self.RobotLV # 助战NPC等级
+    def GetRobotBaseHurt(self): return self.RobotBaseHurt # 助战NPC保底伤害
+    def GetRobotHPCoefficient(self): return self.RobotHPCoefficient # 助战NPC生命系数
+    def GetRobotSkillsDict(self): return self.RobotSkillsDict # 助战NPC技能, {"职业":[技能列表], ...}
 
 # 副本刷怪标识点表
 class IPY_NPCCustomRefresh():
@@ -2817,7 +2901,8 @@
         self.GainGold = 0
         self.GainGoldPrize = 0
         self.FirstGoldPrize = 0
-        self.GainItemList = []
+        self.GainItemList = []
+        self.NotifyMark = ""
         return
         
     def GetRecordID(self): return self.RecordID # 记录ID
@@ -2825,7 +2910,8 @@
     def GetGainGold(self): return self.GainGold # 获得仙玉数
     def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送仙玉数
     def GetFirstGoldPrize(self): return self.FirstGoldPrize # 首次充值该档位赠送仙玉
-    def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...]
+    def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...]
+    def GetNotifyMark(self): return self.NotifyMark # 广播提示
 
 # 等级奖励表
 class IPY_LVAward():
@@ -3069,12 +3155,14 @@
     def __init__(self):
         self.CfgID = 0
         self.Multiple = 0
-        self.LVLimit = 0
+        self.LVLimit = 0
+        self.PointLimit = 0
         return
         
     def GetCfgID(self): return self.CfgID # 配置ID
     def GetMultiple(self): return self.Multiple # 倍数
-    def GetLVLimit(self): return self.LVLimit # 限制等级
+    def GetLVLimit(self): return self.LVLimit # 限制等级
+    def GetPointLimit(self): return self.PointLimit # 限制额外修行点
 
 # 宗门试炼兑换表
 class IPY_TrialExchange():
@@ -3214,7 +3302,8 @@
         self.ItemCnt = 0
         self.IsBind = 0
         self.Weight = 0
-        self.Mark = 0
+        self.Mark = 0
+        self.Rare = 0
         return
         
     def GetTemplateID(self): return self.TemplateID # 模板ID
@@ -3224,7 +3313,8 @@
     def GetItemCnt(self): return self.ItemCnt # 物品数量
     def GetIsBind(self): return self.IsBind # 是否绑定
     def GetWeight(self): return self.Weight # 权重
-    def GetMark(self): return self.Mark # 排序用标识
+    def GetMark(self): return self.Mark # 排序用标识
+    def GetRare(self): return self.Rare # 珍稀值
 
 # 功能预告表
 class IPY_FunctionForecast():
@@ -3249,6 +3339,87 @@
     def GetBoxID(self): return self.BoxID # 气泡框ID
     def GetNeedLV(self): return self.NeedLV # 所需等级
     def GetNeedVIPLVGift(self): return self.NeedVIPLVGift # 所需购买VIP等级礼包
+
+# 累计充值活动表
+class IPY_ActTotalRecharge():
+    
+    def __init__(self):
+        self.CfgID = 0
+        self.StartDate = ""
+        self.EndDate = ""
+        self.LVLimit = 0
+        self.IsDayReset = 0
+        self.TemplateIDList = []
+        return
+        
+    def GetCfgID(self): return self.CfgID # 配置ID
+    def GetStartDate(self): return self.StartDate # 开启日期
+    def GetEndDate(self): return self.EndDate # 结束日期
+    def GetLVLimit(self): return self.LVLimit # 限制等级
+    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+    def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
+
+# 累计充值模板表
+class IPY_TotalRechargeTemplate():
+    
+    def __init__(self):
+        self.TemplateID = 0
+        self.NeedGold = 0
+        self.AwardIndex = 0
+        self.AwardItem = {}
+        self.NotifyKey = ""
+        return
+        
+    def GetTemplateID(self): return self.TemplateID # 模板ID
+    def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
+    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
+    def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
+    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
+
+# 法宝副本表
+class IPY_MagicWeaponFB():
+    
+    def __init__(self):
+        self.MWID = 0
+        self.LineID = 0
+        self.Level = 0
+        self.RefreshNPC = []
+        self.AttrDict = {}
+        return
+        
+    def GetMWID(self): return self.MWID # 法宝ID
+    def GetLineID(self): return self.LineID # 副本功能线路ID
+    def GetLevel(self): return self.Level # 关卡
+    def GetRefreshNPC(self): return self.RefreshNPC # 刷怪配置
+    def GetAttrDict(self): return self.AttrDict # 属性
+
+# 冰晶矿脉星级奖励表
+class IPY_IceLodeStarAward():
+    
+    def __init__(self):
+        self.Index = 0
+        self.Star = 0
+        self.LVLimit = []
+        self.ItemList = []
+        return
+        
+    def GetIndex(self): return self.Index # 奖励索引
+    def GetStar(self): return self.Star # 星数
+    def GetLVLimit(self): return self.LVLimit # 等级范围
+    def GetItemList(self): return self.ItemList # 奖励
+
+# 神兵特效表
+class IPY_GodWeaponEffect():
+    
+    def __init__(self):
+        self.GWType = 0
+        self.Level = 0
+        self.NotifyCode = ""
+        return
+        
+    def GetGWType(self): return self.GWType # 神兵类型
+    def GetLevel(self): return self.Level # 神兵等级
+    def GetNotifyCode(self): return self.NotifyCode # 广播
 
 
 def Log(msg, playerID=0, par=0):
@@ -3344,6 +3515,8 @@
         self.ipyFBFuncLen = len(self.ipyFBFuncCache)
         self.ipyFBLineCache = self.__LoadFileData("FBLine", IPY_FBLine)
         self.ipyFBLineLen = len(self.ipyFBLineCache)
+        self.ipyFBHelpBattleCache = self.__LoadFileData("FBHelpBattle", IPY_FBHelpBattle)
+        self.ipyFBHelpBattleLen = len(self.ipyFBHelpBattleCache)
         self.ipyNPCCustomRefreshCache = self.__LoadFileData("NPCCustomRefresh", IPY_NPCCustomRefresh)
         self.ipyNPCCustomRefreshLen = len(self.ipyNPCCustomRefreshCache)
         self.ipyDailyActionCache = self.__LoadFileData("DailyAction", IPY_DailyAction)
@@ -3472,6 +3645,16 @@
         self.ipyFunctionForecastLen = len(self.ipyFunctionForecastCache)
         self.ipyChatBubbleBoxCache = self.__LoadFileData("ChatBubbleBox", IPY_ChatBubbleBox)
         self.ipyChatBubbleBoxLen = len(self.ipyChatBubbleBoxCache)
+        self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
+        self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
+        self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
+        self.ipyTotalRechargeTemplateLen = len(self.ipyTotalRechargeTemplateCache)
+        self.ipyMagicWeaponFBCache = self.__LoadFileData("MagicWeaponFB", IPY_MagicWeaponFB)
+        self.ipyMagicWeaponFBLen = len(self.ipyMagicWeaponFBCache)
+        self.ipyIceLodeStarAwardCache = self.__LoadFileData("IceLodeStarAward", IPY_IceLodeStarAward)
+        self.ipyIceLodeStarAwardLen = len(self.ipyIceLodeStarAwardCache)
+        self.ipyGodWeaponEffectCache = self.__LoadFileData("GodWeaponEffect", IPY_GodWeaponEffect)
+        self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
         Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
         Log("IPY_DataMgr InitOK!")
         return
@@ -3708,6 +3891,8 @@
     def GetFBFuncByIndex(self, index): return self.ipyFBFuncCache[index]
     def GetFBLineCount(self): return self.ipyFBLineLen
     def GetFBLineByIndex(self, index): return self.ipyFBLineCache[index]
+    def GetFBHelpBattleCount(self): return self.ipyFBHelpBattleLen
+    def GetFBHelpBattleByIndex(self, index): return self.ipyFBHelpBattleCache[index]
     def GetNPCCustomRefreshCount(self): return self.ipyNPCCustomRefreshLen
     def GetNPCCustomRefreshByIndex(self, index): return self.ipyNPCCustomRefreshCache[index]
     def GetDailyActionCount(self): return self.ipyDailyActionLen
@@ -3836,6 +4021,16 @@
     def GetFunctionForecastByIndex(self, index): return self.ipyFunctionForecastCache[index]
     def GetChatBubbleBoxCount(self): return self.ipyChatBubbleBoxLen
     def GetChatBubbleBoxByIndex(self, index): return self.ipyChatBubbleBoxCache[index]
+    def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
+    def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
+    def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
+    def GetTotalRechargeTemplateByIndex(self, index): return self.ipyTotalRechargeTemplateCache[index]
+    def GetMagicWeaponFBCount(self): return self.ipyMagicWeaponFBLen
+    def GetMagicWeaponFBByIndex(self, index): return self.ipyMagicWeaponFBCache[index]
+    def GetIceLodeStarAwardCount(self): return self.ipyIceLodeStarAwardLen
+    def GetIceLodeStarAwardByIndex(self, index): return self.ipyIceLodeStarAwardCache[index]
+    def GetGodWeaponEffectCount(self): return self.ipyGodWeaponEffectLen
+    def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
 
 IPYData = IPY_DataMgr()
 def IPY_Data(): return IPYData

--
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