From 1b47990a4bf2c519aa5d7aa5ee515aa35e93bc90 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 08 二月 2025 15:04:39 +0800
Subject: [PATCH] 5562 【英文】【越南】【BT】【砍树】跨服子服玩家打包数据较大(上下线同步跨服等级限制改为读配置;打包数据入库改为只入库前200人;)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index a3bbbd0..5232ad5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -677,8 +677,9 @@
     #offlineValue = olMgr.GetOfflineValue(playerID, PlayerViewCache.FindViewCache(playerID))
     #SyncRelatedPlayerOnlineState(playerID, offlineValue, relatedPlayerIDList)
     
-    if curPlayer.GetLV() < 50:
-        #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s" % curPlayer.GetLV(), curPlayer.GetPlayerID())
+    syncLV = IpyGameDataPY.GetFuncCfg("CrossSyncSet", 1)
+    if curPlayer.GetLV() < syncLV:
+        #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s < %s" % (curPlayer.GetLV(), syncLV), curPlayer.GetPlayerID())
         return
     
     cacheBase = PlayerViewCache.GetSyncCrossCacheBase(curPlayer)

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