From 1b47990a4bf2c519aa5d7aa5ee515aa35e93bc90 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 08 二月 2025 15:04:39 +0800 Subject: [PATCH] 5562 【英文】【越南】【BT】【砍树】跨服子服玩家打包数据较大(上下线同步跨服等级限制改为读配置;打包数据入库改为只入库前200人;) --- ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py index a3bbbd0..5232ad5 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py @@ -677,8 +677,9 @@ #offlineValue = olMgr.GetOfflineValue(playerID, PlayerViewCache.FindViewCache(playerID)) #SyncRelatedPlayerOnlineState(playerID, offlineValue, relatedPlayerIDList) - if curPlayer.GetLV() < 50: - #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s" % curPlayer.GetLV(), curPlayer.GetPlayerID()) + syncLV = IpyGameDataPY.GetFuncCfg("CrossSyncSet", 1) + if curPlayer.GetLV() < syncLV: + #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s < %s" % (curPlayer.GetLV(), syncLV), curPlayer.GetPlayerID()) return cacheBase = PlayerViewCache.GetSyncCrossCacheBase(curPlayer) -- Gitblit v1.8.0