From 1b689bcc34c2bc4178123d64c9e61a09269b2d67 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 22 四月 2025 11:11:32 +0800 Subject: [PATCH] 10263 【英文】【BT】【越南】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(暂时屏蔽MirrorAIAtkDepthError警告邮件;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 2208fd5..16ebf97 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -3809,8 +3809,8 @@ #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList)) #已修复SetUsingPassiveSkill计数问题,这个记录还是先保留,观察一段时间后没问题可去除 if len(PyGameData.g_singleAtkRecordList) >= 100: - mapID = GameWorld.GetMap().GetMapID() - GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList)) + #mapID = GameWorld.GetMap().GetMapID() + #GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList)) PyGameData.g_singleAtkRecordList = None return result -- Gitblit v1.8.0