From 1bbfde2640d6bf420100f84c04286b6d507c46bd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 五月 2019 14:49:27 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(增加进入自定义场景回包)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
index 75175e5..17c96d1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4533.py
@@ -14,7 +14,7 @@
#---------------------------------------------------------------------
import GameWorld
import SkillCommon
-
+import ChConfig
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
@@ -31,7 +31,7 @@
buff = buffManager.FindBuff(curSkill.GetSkillTypeID())
if not buff:
return False
- if buff.GetOwnerID() != defender.GetDictByKey("burnOwnerID"):
+ if buff.GetOwnerID() != attacker.GetDictByKey(ChConfig.Def_PlayerKey_BurnOwnerID):
return False
buff.SetRemainTime(1) # 此处必须设置为1 无限时长的buff亦可消失
return True
--
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