From 1c96b414fcd15749131c8eeb1857de82cfbe981e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 18 九月 2018 20:04:58 +0800
Subject: [PATCH] 3647 【后端】思璞游戏SDK接入 同步脱机挂封包
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 5 ++---
1 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 1529906..293d7c0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -26,7 +26,6 @@
import GameWorld
import ChConfig
import IpyGameDataPY
-#import SkillBoosts
import SkillCommon
import BuffSkill
import SkillShell
@@ -43,7 +42,6 @@
import PetControl
import QuestCommon
-#GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts")
GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff")
@@ -106,7 +104,7 @@
if not mission_1:
return
- if int(strIndex) > mission_1.GetProperty("OpenSkillSlots"):
+ if (pow(2, int(strIndex)) & mission_1.GetProperty("OpenSkillSlots")) == 0:
return
PlayerControl.NomalDictSetProperty(curPlayer,
@@ -326,6 +324,7 @@
4048:ChConfig.TriggerType_MissSkill, # 闪避后触发释放技能
4049:ChConfig.TriggerType_MissSuccessPer, # 闪避成功率提升
4050:ChConfig.TriggerType_OneDamage, # 伤害降低到1点
+ 4051:ChConfig.TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
}
return tdict.get(effectID, -1)
#===========================================================================
--
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