From 1cc51c51d4d81c2437086be0f065c9ac6f6d5ecc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 30 十二月 2019 19:00:05 +0800 Subject: [PATCH] 8346 【恺英】【后端】协助系统(删除旧boss之家副本逻辑) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py index a0d50ed..00e1774 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py @@ -303,7 +303,7 @@ #打boss中不增加 2018/7/18改为只要在野外地图被其他玩家杀死都增加疲劳 #if not PlayerState.IsInBossState(curPlayer): - if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull or curPlayer.GetMapID() == ChConfig.Def_FBMapID_BossHome: + if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull: PlayerControl.NomalDictSetProperty(defender, ChConfig.Def_PDict_IsAddReviveTired, 1) return -- Gitblit v1.8.0