From 1d314dd1b124b38f2f64d05211ecda7065691ec0 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 15 十月 2024 17:04:56 +0800 Subject: [PATCH] 5328 【越南】【英文】【砍树】神兽装备格子拓展(扩展为150格) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 95 +++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 91 insertions(+), 4 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index e290111..f458c71 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -74,14 +74,23 @@ import CrossRealmPK import CrossChampionship import CrossBattlefield +import CrossFamilyFlagwar import CrossActAllRecharge +import PlayerActGubao +import PlayerActHorsePetTrain +import PlayerActXianXiaMJ +import PlayerActBossTrial +import PlayerActFamilyCTGAssist import ChPyNetSendPack import NetPackCommon import AuctionHouse import PlayerFairyDomain import GameWorldSkyTower +import GameWorldMineArea +import PlayerTurnFight import GameWorldArena import GameWorldItem +import PlayerRecData import PlayerAssist import PlayerLove @@ -272,6 +281,10 @@ # 查询地图NPC数量 elif queryType == ChConfig.queryType_NPCCnt: __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick) + return + elif queryType == ChConfig.queryType_MirrorPlayer: + data = str({"id" : curPlayer.GetPlayerID(), "mapid" : GameWorld.GetQueryPlayerMapID(curPlayer)}) + GameWorld.GetGameWorld().SendDBLogic(0, queryID, data, len(data)) return else: GameWorld.ErrLog('unKnow queryType = %s' % (queryType)) @@ -671,6 +684,11 @@ CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName)) return + # 跨服仙盟夺旗战/逐鹿万界 结算 + if callName =="CrossFamilyFlagwarOver": + CrossFamilyFlagwar.MapServer_CrossFamilyFlagwarOver(eval(resultName)) + return + # 跨服妖魔boss伤害结算 if callName =="CrossYaomoBossHurtInfo": CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName)) @@ -682,6 +700,38 @@ if not curPlayer: return CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName)) + return + + # Boss历练 + if callName == "BossTrial": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName)) + return + + # 仙匣秘境 + if callName == "XianXiaMJ": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName)) + return + + # 古宝养成 + if callName == "ActGubao": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName)) + return + + # 骑宠养成 + if callName == "ActHorsePetTrain": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName)) return #py喇叭聊天 @@ -703,6 +753,13 @@ # 战盟联赛 if callName =="FamilyWarOver": GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName)) + return + + # 增加玩家Rec数据 + if callName == "AddPlayerRec": + curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + recType, valueList, userData, notifyType = eval(resultName) + PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType) return # 删除通用玩家Rec数据 @@ -985,7 +1042,7 @@ # 副本助战 - if callName =="FBHelpBattle": + if callName == "FBHelpBattle": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return @@ -995,22 +1052,32 @@ resultName = '%s' % ret # 竞技场 - if callName =="Arena": + if callName == "Arena": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName)) resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复 + # 仙盟充值互助 + if callName == "FamilyCTGAssist": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + # 仙盟boss - if callName =="FamilyBoss": + if callName == "FamilyBoss": ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick) if ret == None: return resultName = '%s' % ret # 情缘 - if callName =="Love": + if callName == "Love": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return @@ -1019,6 +1086,26 @@ return resultName = '%s' % ret + # 回合制 + if callName == "TurnFight": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + + # 福地 + if callName == "MineArea": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + # 天星塔 if callName == "SkyTower": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0