From 1deb0b9086974c1205cddee149b88b6974d35ecd Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 26 十二月 2018 13:59:21 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(删除旧跨服无用代码) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 75 ------------------------------------- 1 files changed, 0 insertions(+), 75 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index 5b1a8ae..60050fd 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -1072,72 +1072,6 @@ Dispose_ActionGoOnByDayKey() return - -## 设定上次开启活动时间距离现在天数事件 -# @param None: -# @return: None -def DoLogic_ServerLastOpenActionDay(): - - #是跨服服务器 - if GameWorld.IsCrossServer(): - if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay): - return - - PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MergeServerOpenActionDay) - - #通知子服务器天数 - SendBroadcastMergeOpenActionDay() - return - - DoLogic_ActionByDayKeyOnDay() - - #上次开启活动时间距离现在天数 - lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay) - openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) - initDayList = ReadChConfig.GetEvalChConfig('ActionControlByDayInitOpenServerDay') - if openServerDay < initDayList[0]: - #开服时间未超过30天 - return - - #新一轮活动从头开始 - if lastOpenActionDay >= initDayList[1] or openServerDay == initDayList[2]: - NewRingOpenActionDay() - return - - PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerLastOpenActionDay) - return - - -## 新一轮活动开始 -# @param None: -# @return: -def NewRingOpenActionDay(): - - #设置字典值从1开始, 跟SetDBGSTrig_ServerTime接口同步 - PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay, 1) - - # 活动天数重设 - OpenActionDay_Reset() - return - -#------------------------------------------------------------------------------ -## 活动天数重设 -# @param None -# @return None -def OpenActionDay_Reset(): - # 设置国王战开始 - #PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeWarStart, 1) - return - -### 检查key是否处理 -#def __CheckIsProcessDictName(dictName): -# -# # 非跨服服务器不处理某些key -# if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsCrossServer(): -# return False -# -# return True - ## 当前时间与指定时间比较 # @param curTime 当前服务器时间 # @param timeInfo 指定时间 [[3,4(星期几)], 年,月,日,时,分] @@ -1231,15 +1165,6 @@ #跨服PK elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK: CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen) - return - -#------------------------------------------------------------------------------ -## 通知子服务器天数 -# @param param: None -# @return: None -def SendBroadcastMergeOpenActionDay(): - mergeServerOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay) - #.SendBroadcastMerge(ChConfig.Def_MergeServerOpenActionDay, 0, {"Day":mergeServerOpenActionDay}) return #------------------------------------------------------------------------------- -- Gitblit v1.8.0