From 1e6cef052d81f78ff9834e55d9b0dfa4e03fdf62 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 20 五月 2024 18:00:48 +0800
Subject: [PATCH] 0312 取名屏蔽被拒绝问题
---
ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py | 73 +++++++++++++++++++++++++++++++-----
1 files changed, 63 insertions(+), 10 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
index 6ab6842..c13904f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -58,6 +58,12 @@
##获取服务器根路径
return GameServerPath.split("CoreServerGroup")[0]
+def GetSizeof(o, isAsize=True):
+ return 0
+ #if isAsize:
+ # return asizeof.asizeof(o)
+ #return sys.getsizeof(0)
+
#------主角相关设定
#主角发型列表 [职业:发型列表]
Def_RoleHair = {
@@ -263,7 +269,7 @@
#创建家族,最大字符数
Def_CreatFamily_MaxStr = 33
#创建角色,最大字符数, UTF8是3个字节 最少3个字母 最大5中文加1个字母
-Def_CreatRole_MaxStr = 16
+Def_CreatRole_MaxStr = 20
Def_CreatRole_MinStr = 3
@@ -369,7 +375,7 @@
Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
-Def_WorldKey_OperationActionState = "OperationActState_%s" #运营活动状态,参数为运营活动名
+Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK
@@ -534,6 +540,7 @@
ShareDefine.Def_UniversalGameRecType_DujieHelpRecord:10000, #渡劫副本护法详细记录
ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord:100, #诛仙BOSS结算记录
ShareDefine.Def_UniversalGameRecType_LuckyTreasure:5, #幸运鉴宝记录
+ ShareDefine.Def_UniversalGameRecType_FeastWish:30, #节日祝福大奖记录
}
#---------------------------------------------------------------------
#比较标识
@@ -568,12 +575,13 @@
ShareDefine.Def_BT_FightPower_Horse : 100, #坐骑战斗力总榜
ShareDefine.Def_BT_FightPower_Pet : 100, #宠物总战力榜
ShareDefine.Def_BT_TrialTower : 100, #天神之塔榜
+ ShareDefine.Def_BT_SkyTower : 100, #天星塔榜
ShareDefine.Def_BT_OffLineEfficient : 100, #脱机效率榜
ShareDefine.Def_BT_Realm : 100, #境界榜
ShareDefine.Def_BT_TotalRecharge : 100, #充值榜
- ShareDefine.Def_BT_Campaign_PlusLV : 100, #强化等级(开服活动榜)
- ShareDefine.Def_BT_Campaign_HorseLV : 100, #坐骑等级(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Plus : 100, #强化战力(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Horse : 100, #坐骑战力(开服活动榜)
ShareDefine.Def_BT_Campaign_StoneLV : 100, #宝石等级(开服活动榜)
ShareDefine.Def_BT_Campaign_LV : 100, #冲级排行(开服活动榜)
ShareDefine.Def_BT_Campaign_RealmLV : 100, #境界等级(开服活动榜)
@@ -584,9 +592,16 @@
ShareDefine.Def_BT_Campaign_PetLV : 100, #灵宠等级(开服活动榜)
ShareDefine.Def_BT_Campaign_LingGen : 100, #灵根总点(开服活动榜)
ShareDefine.Def_BT_Campaign_StarLV : 100, #升星等级(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Wash : 100, #洗练战力(开服活动榜)
ShareDefine.Def_BT_FCCostGold : 5, #消费排行榜(仙界盛典)
ShareDefine.Def_BT_NewFCCostGold : 5, #消费排行榜(仙界盛典)
- ShareDefine.Def_BT_FBHelpBattle : 100, #助战次数榜
+
+ ShareDefine.Def_BT_Arena : 1000, #竞技场榜
+ ShareDefine.Def_BT_Environment : 20, #环保榜 (垃圾分类活动)
+ ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜
+ ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜
+ ShareDefine.Def_BT_CharmDay : 100, #魅力日榜
+ ShareDefine.Def_BT_BossTrialSubmit : 1000, #boss凭证 (boss历练活动)
}
#排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
@@ -674,12 +689,18 @@
Def_FBMapID_MunekadoTrial = 60010
#混乱妖域
Def_FBMapID_ChaosDemon = 31180
+#讨伐妖魔
+Def_FBMapID_KillDevil = 31280
#娲皇遗迹
Def_FBMapID_QueenRelics = 51010
#跨服竞技场
Def_FBMapID_CrossRealmPK = 32010
+#跨服排位
+Def_FBMapID_CrossChampionship = 32070
#跨服蓬莱仙境
Def_FBMapID_CrossPenglai = 32020
+#跨服魔化之地
+Def_FBMapID_CrossDemonLand = 32080
#跨服妖王
Def_FBMapID_CrossDemonKing = 32030
#本服妖王
@@ -690,22 +711,39 @@
Def_FBMapID_CrossGrasslandLing = 32040
#跨服仙草园
Def_FBMapID_CrossGrasslandXian = 32050
+#跨服战场
+Def_FBMapID_CrossBattlefield = 32060
+#跨服仙盟夺旗战/逐鹿万界
+Def_FBMapID_CrossFamilyFlagwar = 32090
+#情缘副本
+Def_FBMapID_Love = 31300
#需要刷世界BOSS的副本
WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
#跨服地图
-Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
+Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
#跨服分区类型配置, 没配置的默认 CrossZoneComm
Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区
Def_FBMapID_CrossPenglai:"CrossZoneComm",
+ Def_FBMapID_CrossDemonLand:"CrossZoneComm",
Def_FBMapID_CrossRealmPK:"CrossZonePK",
Def_FBMapID_CrossDemonKing:"CrossZonePK",
Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
+ Def_FBMapID_CrossBattlefield:"CrossZonePK",
+ Def_FBMapID_CrossChampionship:"CrossZonePK",
}
#跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
+ Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
+ Def_FBMapID_CrossFamilyFlagwar:"CrossFamilyFlagwarZoneMap",
}
+
+#跨服日常活动对应需要直接开启副本线路地图的,仅适用于固定分区的日常,不包含动态分配线路及有特定分配规则的地图
+Def_CrossDailyMap = {
+ ShareDefine.CrossDailyActionID_FamilyWarFlag:Def_FBMapID_CrossFamilyFlagwar,
+ }
+
#需要动态分配线路的跨服地图
Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
@@ -745,13 +783,14 @@
Def_Online = 1
Def_OnlineNoClient = 2
-# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
+# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密
(
Def_SocialGroup_Contacts,
Def_SocialGroup_Friend,
Def_SocialGroup_Enemy,
Def_SocialGroup_Black,
-) = range(1, 5)
+Def_SocialGroup_Intimacy,
+) = range(1, 6)
Def_CDBPlayerRefresh_Online = "OnlineType"
@@ -804,8 +843,8 @@
VIPPrivilege_BindJadeWheel, #30 绑玉转盘次数
VIPPrivilege_PrayElixir, #31 丹药祈福次数
VIPPrivilege_32, #32 封魔坛自动挑战
-VIPPrivilege_XianyuanCoinUpperAdd, #33 仙缘币上限加成
-VIPPrivilege_XianyuanCoinAddPer, #34 仙缘币获得倍率加成(万分比)
+VIPPrivilege_33, #33
+VIPPrivilege_34, #34
) = range(1, 35)
#游戏货币来源类型定义
@@ -840,3 +879,17 @@
Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
Def_GiveMoney_AuctionGain, #拍卖获得利润
) = range(1000, 1000 + 29)
+
+Def_ItemID_GoldMoney = 20 # 直接给仙玉
+Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
+Def_ItemID_SilverPaper = 500 # 直接给金票物品
+Def_ItemID_GongdePoint = 530 # 直接给功德点
+Def_ItemID_FamilyFlagWarPoint = 540 # 直接给万界积分
+# 货币类型对应直接给货币物品ID
+MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
+ IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
+ IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
+ ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
+ ShareDefine.TYPE_Price_FamilyFlagWarPoint:Def_ItemID_FamilyFlagWarPoint,
+ }
+
--
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