From 1e7d00e39484a4522fadc88b3386010def98c0b6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 22 五月 2019 14:45:57 +0800
Subject: [PATCH] 6895  还原技能攻击个数限制

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4514.py |    4 +---
 1 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4514.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4514.py
index b0691f1..0bc1404 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4514.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4514.py
@@ -16,7 +16,7 @@
 import SkillCommon
 import BuffSkill
 
-def CheckCanHappen(attacker, defender, passiveEffect, skillID):
+def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
     curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
     if not curSkill:
         return False
@@ -39,5 +39,3 @@
     return True
 
 
-def GetValue(attacker, defender, passiveEffect):
-    return 0

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