From 1e7d00e39484a4522fadc88b3386010def98c0b6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 22 五月 2019 14:45:57 +0800
Subject: [PATCH] 6895 还原技能攻击个数限制
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py
index d379e6d..617b7ad 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py
@@ -29,7 +29,5 @@
if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= hpPer:
return False
- # 记录此目标,不使用其他接口是因为有可能被改变,如一段时间只对触发的目标玩家提高暴击率
- attacker.SetDict(ChConfig.Def_PlayerKey_DefenderObjID, defender.GetID())
return GameWorld.CanHappen(effect.GetEffectValue(0))
\ No newline at end of file
--
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