From 1ea0e353d47a78209a18f619374da252a0080940 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 19 四月 2024 19:13:43 +0800 Subject: [PATCH] 10054 【后端】任务系统(增加任务类型支持 6~16;优化修改任务值配置时上线进行修正进度值或任务状态;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index 0b5f5f5..794a3ec 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -42,6 +42,7 @@ import GameFuncComm import PlayerTJG import IpyGameDataPY +import PlayerTask import cPickle import time @@ -140,7 +141,10 @@ #刚进家族并为族长,触发建家族事件 if curPlayer.GetFamilyMemberLV() == IPY_GameWorld.fmlLeader: EventShell.EventResponse_OnCreateFamily(curPlayer) - + PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily) + else: + PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily, 1) + #进入家族触发事件 __OnEnterFamily(curPlayer, tick) -- Gitblit v1.8.0