From 1ea0e353d47a78209a18f619374da252a0080940 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 四月 2024 19:13:43 +0800
Subject: [PATCH] 10054 【后端】任务系统(增加任务类型支持 6~16;优化修改任务值配置时上线进行修正进度值或任务状态;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 0b5f5f5..794a3ec 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -42,6 +42,7 @@
 import GameFuncComm
 import PlayerTJG
 import IpyGameDataPY
+import PlayerTask
 import cPickle
 
 import time
@@ -140,7 +141,10 @@
         #刚进家族并为族长,触发建家族事件
         if curPlayer.GetFamilyMemberLV() == IPY_GameWorld.fmlLeader:
             EventShell.EventResponse_OnCreateFamily(curPlayer)
-        
+            PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily)
+        else:
+            PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily, 1)
+            
         #进入家族触发事件
         __OnEnterFamily(curPlayer, tick)
         

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