From 1f8360c2e5992e9be8585cdbb832c7827862873d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 14 一月 2021 14:15:00 +0800
Subject: [PATCH] 4903 【主干】【BT】穿脱套装部件重新激活套装战力显示异常;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   19 +++++++++++++++++++
 1 files changed, 19 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 1f70a34..009e152 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -5063,6 +5063,25 @@
             
         return
     
+    def RefreshSkillFightPowerByDel(self, delSkillID, isRefreshState=True):
+        curPlayer = self.__Player
+        # 新技能战力-旧技能战力为增加的技能战力
+        curSkill = GameWorld.GetGameData().GetSkillBySkillID(delSkillID)
+        if not curSkill:
+            return
+        delFightPower = curSkill.GetFightPower()
+        mfpType = ChConfig.Def_SkillFuncType_MFPType.get(curSkill.GetFuncType(), ShareDefine.Def_MFPType_Role)
+        skillMFP = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MFPSkill % mfpType)
+        curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPSkill % mfpType, max(0, skillMFP - delFightPower))
+        GameWorld.DebugLog("刷新技能附加战斗力: delSkillID=%s,mfpType=%s,skillMFP=%s,delFightPower=%s" 
+                           % (delSkillID, mfpType, skillMFP, delFightPower), curPlayer.GetPlayerID())
+        
+        if isRefreshState:
+            # 如果需要同步排行榜的话先强制刷属性
+            self.RefreshPlayerAttrState()
+            
+        return
+    
     ## 计算被动buff属性加成
     #  @param self 类实例
     #  @return 

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