From 1f8360c2e5992e9be8585cdbb832c7827862873d Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 14 一月 2021 14:15:00 +0800 Subject: [PATCH] 4903 【主干】【BT】穿脱套装部件重新激活套装战力显示异常; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 19 +++++++++++++++++++ 1 files changed, 19 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 1f70a34..009e152 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -5063,6 +5063,25 @@ return + def RefreshSkillFightPowerByDel(self, delSkillID, isRefreshState=True): + curPlayer = self.__Player + # 新技能战力-旧技能战力为增加的技能战力 + curSkill = GameWorld.GetGameData().GetSkillBySkillID(delSkillID) + if not curSkill: + return + delFightPower = curSkill.GetFightPower() + mfpType = ChConfig.Def_SkillFuncType_MFPType.get(curSkill.GetFuncType(), ShareDefine.Def_MFPType_Role) + skillMFP = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MFPSkill % mfpType) + curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPSkill % mfpType, max(0, skillMFP - delFightPower)) + GameWorld.DebugLog("刷新技能附加战斗力: delSkillID=%s,mfpType=%s,skillMFP=%s,delFightPower=%s" + % (delSkillID, mfpType, skillMFP, delFightPower), curPlayer.GetPlayerID()) + + if isRefreshState: + # 如果需要同步排行榜的话先强制刷属性 + self.RefreshPlayerAttrState() + + return + ## 计算被动buff属性加成 # @param self 类实例 # @return -- Gitblit v1.8.0