From 1f9331c6be7af37d25348372281449bc120b5974 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 11 十二月 2024 14:26:36 +0800 Subject: [PATCH] 10229 【BT】【英文】【越南】【砍树】古神战场修改(功能队伍解散改为每周结算时同步解散) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py index 529b514..c3e7baa 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py @@ -253,6 +253,8 @@ billboardObj.ClearData() + # 清空队伍 + PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield) return def GetCrossBattlefieldState(): @@ -472,9 +474,9 @@ GameWorld.Log(" 无召集的场次不开分区战场! zoneID=%s" % (zoneID)) # 关闭 - if not battlefieldState and beforeState != battlefieldState: - # 活动结束清空队伍 - PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield) + #if not battlefieldState and beforeState != battlefieldState: + # # 活动结束清空队伍 + # PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield) # 同步子服务器 dataMsg = {"battlefieldState":battlefieldState} -- Gitblit v1.8.0