From 1f9331c6be7af37d25348372281449bc120b5974 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 11 十二月 2024 14:26:36 +0800
Subject: [PATCH] 10229 【BT】【英文】【越南】【砍树】古神战场修改(功能队伍解散改为每周结算时同步解散)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py |    8 +++++---
 1 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py
index 529b514..c3e7baa 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py
@@ -253,6 +253,8 @@
                 
             billboardObj.ClearData()
             
+    # 清空队伍
+    PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
     return
 
 def GetCrossBattlefieldState():
@@ -472,9 +474,9 @@
                     GameWorld.Log("    无召集的场次不开分区战场! zoneID=%s" % (zoneID))
                  
     # 关闭
-    if not battlefieldState and beforeState != battlefieldState:
-        # 活动结束清空队伍
-        PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
+    #if not battlefieldState and beforeState != battlefieldState:
+    #    # 活动结束清空队伍
+    #    PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
         
     # 同步子服务器
     dataMsg = {"battlefieldState":battlefieldState}

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