From 1fd883c95ef2a3c8386648319d9b2acb4676c92c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 20 三月 2025 18:57:24 +0800 Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(优化释放被动UsePassive计数,防止可能引起的死循环;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py index 10a3eea..df6e242 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py @@ -296,6 +296,7 @@ def __DoClientUseSkillEx(curPlayer, skillData, tick): #使用技能结果 useSkillResult = False + SkillCommon.ClearUsingPassiveSkill(curPlayer) #---无目标类技能--- aimType = SkillShell.GetSkillFireAim(skillData) -- Gitblit v1.8.0