From 1ff3e77b9f3398c3c0c057091b17a11d3040228a Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 19 二月 2019 16:05:21 +0800
Subject: [PATCH] 6253 【主干】【1.6】守卫人皇添加怪物波数日志输出

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py |  226 +++++++++++++++++++++++++++++++++-----------------------
 1 files changed, 132 insertions(+), 94 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
index 6a9ef00..9b62c48 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -307,7 +307,8 @@
     matchState = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
     if not matchState and not PyGameData.g_crossPKRoomDict:
         GameWorld.Log("匹配已结束,且当前没有PK中的房间了!主动广播子服最新榜单! ")
-        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKZone", zoneID)
+        crossZoneName = GameWorld.GetCrossZoneName()
+        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
         if zoneIpyData:
             serverGroupIDList = zoneIpyData.GetServerGroupIDList()
             SyncPKSyncBillboardToClientServer(zoneID, seasonID, serverGroupIDList)
@@ -366,7 +367,8 @@
         serverTime = GameWorld.GetServerTime()
         curSeasonID = 0
         seasonState = 0
-        seasonList = IpyGameDataPY.GetIpyGameDataList("CrossRealmPKSeason", zoneID)
+        crossZoneName = GameWorld.GetCrossZoneName()
+        seasonList = IpyGameDataPY.GetIpyGameDataList("CrossRealmPKSeason", crossZoneName, zoneID)
         seasonList = [] if not seasonList else seasonList
         for seasonIpyData in seasonList:
             startDateStr = seasonIpyData.GetStartDate()
@@ -535,18 +537,19 @@
     
     zoneSeasonTimeDict = {}
     serverTime = GameWorld.GetServerTime()
-    ipyDataMgr = IpyGameDataPY.IPY_Data()
-    for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
-        zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)
+    crossZoneName = GameWorld.GetCrossZoneName()
+    crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+    if not crossZoneList:
+        return zoneSeasonTimeDict
+    
+    for zoneIpyData in crossZoneList:
         zoneID = zoneIpyData.GetZoneID()
         
         # 规定每个赛区的赛季时间需按顺序配置
-        seasonIpyDataList = []
-        for sIndex in xrange(ipyDataMgr.GetCrossRealmPKSeasonCount()):
-            seasonIpyData = ipyDataMgr.GetCrossRealmPKSeasonByIndex(sIndex)
-            if zoneID == seasonIpyData.GetZoneID():
-                seasonIpyDataList.append(seasonIpyData)
-                
+        seasonIpyDataList = IpyGameDataPY.GetIpyGameDataList("CrossRealmPKSeason", crossZoneName, zoneID)
+        if not seasonIpyDataList:
+            continue
+        
         for i, seasonIpyData in enumerate(seasonIpyDataList):
             seasonID = seasonIpyData.GetSeasonID()
             startDateStr = seasonIpyData.GetStartDate()
@@ -604,8 +607,9 @@
     
     gameWorld = GameWorld.GetGameWorld()
     serverTime = GameWorld.GetServerTime()
+    crossZoneName = GameWorld.GetCrossZoneName()
     for zoneID, seasonTimeInfo in zoneSeasonTimeDict.items():
-        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKZone", zoneID)
+        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
         if not zoneIpyData:
             continue
         
@@ -667,9 +671,12 @@
         PyGameData.g_crossPKRoomDict = {}
         GameWorld.Log("跨服PK匹配状态开启,重置相关匹配数据!")
         
-    ipyDataMgr = IpyGameDataPY.IPY_Data()
-    for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
-        zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)
+    crossZoneName = GameWorld.GetCrossZoneName()
+    crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+    if not crossZoneList:
+        return
+    
+    for zoneIpyData in crossZoneList:
         zoneID = zoneIpyData.GetZoneID()
         
         # 广播当前赛区的所有子服跨服PK赛季状态变更
@@ -682,87 +689,109 @@
         
     return
 
-def ClientServerMsg_ServerInitOK(serverGroupID, tick):
-    ## 子服启动成功
-    GameWorld.Log("子服启动成功,同步给子服对应的赛季信息: serverGroupID=%s" % (serverGroupID))
-    zoneID = GetCrossPKServerGroupZoneID(serverGroupID)
-    if not zoneID:
-        GameWorld.Log("    该子服没有分配赛区,不同步!")
+def Sync_CrossPKInitDataToClientServer(tick, serverGroupID=0):
+    ''' 同步跨服PK活动数据到子服务器
+    @param serverGroupID: 为0时同步所有子服
+    '''
+    
+    GameWorld.Log("同步给子服对应的赛季信息: syncServerGroupID=%s" % (serverGroupID))
+    if serverGroupID:
+        ipyData = GetCrossPKServerGroupZone(serverGroupID)
+        if not ipyData:
+            return
+        crossZoneList = [ipyData]
+    else:
+        crossZoneName = GameWorld.GetCrossZoneName()
+        crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+    if not crossZoneList:
         return
     gameWorld = GameWorld.GetGameWorld()
-    seasonID = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_CrossPKZoneSeasonID % zoneID)
-    seasonState = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_CrossPKZoneSeasonState % zoneID)
-    matchState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
-    seasonInfo = {"ZoneID":zoneID, "SeasonID":seasonID, "SeasonState":seasonState, "MatchState":matchState}
-    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKSeasonInfo, seasonInfo, [serverGroupID])
+    for zoneIpyData in crossZoneList:
+        zoneID = zoneIpyData.GetZoneID()
+        seasonID = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_CrossPKZoneSeasonID % zoneID)
+        seasonState = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_CrossPKZoneSeasonState % zoneID)
+        matchState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
+        seasonInfo = {"ZoneID":zoneID, "SeasonID":seasonID, "SeasonState":seasonState, "MatchState":matchState}
+        serverGroupIDList = [serverGroupID] if serverGroupID else zoneIpyData.GetServerGroupIDList()
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKSeasonInfo, seasonInfo, serverGroupIDList)
+        
     return
 
-def GetCrossPKServerGroupZoneID(serverGroupID):
+def GetCrossPKServerGroupZone(serverGroupID):
     ## 获取服务器组ID对应的跨服PK所属赛区,返回0代表该服务器没有分配赛区
-    ipyDataMgr = IpyGameDataPY.IPY_Data()
-    for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
-        zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)
+    crossZoneName = GameWorld.GetCrossZoneName()
+    crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+    if not crossZoneList:
+        return
+    
+    for zoneIpyData in crossZoneList:
         for groupInfo in zoneIpyData.GetServerGroupIDList():
             if (isinstance(groupInfo, int) and serverGroupID == groupInfo) \
                 or (isinstance(groupInfo, tuple) and len(groupInfo) == 2 and groupInfo[0] <= serverGroupID <= groupInfo[1]):
-                return zoneIpyData.GetZoneID()
-    return 0
+                return zoneIpyData
+    return
+
+def OnPlayerLoginCrossServer(curPlayer):
+    # 跨服登录处理
+    
+    mapID = curPlayer.GetMapID()
+    mapIDList = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatch", 4)
+    if mapID not in mapIDList:
+        return
+    
+    GameWorld.Log("玩家登录跨服PK地图, mapID=%s" % mapID, curPlayer.GetPlayerID())
+    if not __CheckCanLoginCrossServerPKMap(curPlayer):
+        CrossRealmPlayer.PlayerExitCrossServer(curPlayer)
+        return
+    
+    return
 
 def OnPlayerLogin(curPlayer):
-    
     # 本服登录处理
-    if not GameWorld.IsCrossServer():
-        # 本服没有分配赛区不处理
-        if not GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID):
-            return
-        __OnLoginNotifyPKOverInfo(curPlayer)
-        
-        # 同步所有赛区赛季信息
-        zoneSeasonInfo = ChPyNetSendPack.tagGCCrossRealmPKSeasonInfo()
-        zoneSeasonInfo.ZoneList = []
-        ipyDataMgr = IpyGameDataPY.IPY_Data()
-        for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
-            zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)
-            zoneID = zoneIpyData.GetZoneID()
-            zoneInfo = ChPyNetSendPack.tagGCCrossRealmPKZone()
-            zoneInfo.ZoneID = zoneID
-            zoneInfo.ZoneName = zoneIpyData.GetZoneName().decode(ShareDefine.Def_Game_Character_Encoding).encode(GameWorld.GetCharacterEncoding())
-            zoneInfo.ZoneNameLen = len(zoneInfo.ZoneName)
-            zoneInfo.SeasonList = []
-            seasonList = IpyGameDataPY.GetIpyGameDataList("CrossRealmPKSeason", zoneID)
-            seasonList = [] if not seasonList else seasonList
-            for seasonIpyData in seasonList:
-                seasonInfo = ChPyNetSendPack.tagGCCrossRealmPKSeason()
-                seasonInfo.SeasonID = seasonIpyData.GetSeasonID()
-                seasonInfo.StartDate = seasonIpyData.GetStartDate()
-                seasonInfo.EndDate = seasonIpyData.GetEndDate()
-                seasonInfo.EndTime = seasonIpyData.GetEndTime()
-                zoneInfo.SeasonList.append(seasonInfo)
-            zoneInfo.SeasonCount = len(zoneInfo.SeasonList)
-            zoneSeasonInfo.ZoneList.append(zoneInfo)
-        zoneSeasonInfo.ZoneCount = len(zoneSeasonInfo.ZoneList)
-        NetPackCommon.SendFakePack(curPlayer, zoneSeasonInfo)
-        
-        # 同步本服赛季状态
-        gameWorld = GameWorld.GetGameWorld()
-        seasonStatePack = ChPyNetSendPack.tagGCCrossRealmPKSeasonState()
-        seasonStatePack.ZoneID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
-        seasonStatePack.SeasonID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
-        seasonStatePack.SeasonState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState)
-        seasonStatePack.MatchState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
-        NetPackCommon.SendFakePack(curPlayer, seasonStatePack)
-        
-    # 跨服登录处理
-    else:
-        mapID = curPlayer.GetMapID()
-        mapIDList = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatch", 4)
-        if mapID not in mapIDList:
-            return
-        
-        GameWorld.Log("玩家登录跨服PK地图, mapID=%s" % mapID, curPlayer.GetPlayerID())
-        if not __CheckCanLoginCrossServerPKMap(curPlayer):
-            CrossRealmPlayer.PlayerExitCrossServer(curPlayer)
-            return
+    
+    # 本服没有分配赛区不处理
+    if not GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID):
+        return
+    __OnLoginNotifyPKOverInfo(curPlayer)
+    
+    crossZoneName = GameWorld.GetCrossZoneName()
+    crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+    if not crossZoneList:
+        return
+    # 同步所有赛区赛季信息
+    zoneSeasonInfo = ChPyNetSendPack.tagGCCrossRealmPKSeasonInfo()
+    zoneSeasonInfo.ZoneList = []
+    for zoneIpyData in crossZoneList:
+        zoneID = zoneIpyData.GetZoneID()
+        zoneInfo = ChPyNetSendPack.tagGCCrossRealmPKZone()
+        zoneInfo.ZoneID = zoneID
+        zoneInfo.ZoneName = zoneIpyData.GetZoneName().decode(ShareDefine.Def_Game_Character_Encoding).encode(GameWorld.GetCharacterEncoding())
+        zoneInfo.ZoneNameLen = len(zoneInfo.ZoneName)
+        zoneInfo.SeasonList = []
+        seasonList = IpyGameDataPY.GetIpyGameDataList("CrossRealmPKSeason", crossZoneName, zoneID)
+        seasonList = [] if not seasonList else seasonList
+        for seasonIpyData in seasonList:
+            seasonInfo = ChPyNetSendPack.tagGCCrossRealmPKSeason()
+            seasonInfo.SeasonID = seasonIpyData.GetSeasonID()
+            seasonInfo.StartDate = seasonIpyData.GetStartDate()
+            seasonInfo.EndDate = seasonIpyData.GetEndDate()
+            seasonInfo.EndTime = seasonIpyData.GetEndTime()
+            zoneInfo.SeasonList.append(seasonInfo)
+        zoneInfo.SeasonCount = len(zoneInfo.SeasonList)
+        zoneSeasonInfo.ZoneList.append(zoneInfo)
+    zoneSeasonInfo.ZoneCount = len(zoneSeasonInfo.ZoneList)
+    NetPackCommon.SendFakePack(curPlayer, zoneSeasonInfo)
+    
+    # 同步本服赛季状态
+    gameWorld = GameWorld.GetGameWorld()
+    seasonStatePack = ChPyNetSendPack.tagGCCrossRealmPKSeasonState()
+    seasonStatePack.ZoneID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+    seasonStatePack.SeasonID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+    seasonStatePack.SeasonState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState)
+    seasonStatePack.MatchState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.DailyActionID_CrossReamPK)
+    seasonStatePack.CrossZoneName = GameWorld.GetCrossZoneName()
+    seasonStatePack.CrossZoneNameLen = len(seasonStatePack.CrossZoneName)
+    NetPackCommon.SendFakePack(curPlayer, seasonStatePack)
         
     return
 
@@ -816,7 +845,7 @@
 #        return
 
     vsRoomID = curPlayer.GetVsRoomId()
-    if vsRoomID and PlayerControl.GetCrossRealmState(curPlayer) == 1:
+    if vsRoomID and PlayerControl.GetCrossMapID(curPlayer) == ChConfig.Def_FBMapID_CrossRealmPK:
         GameWorld.DebugLog("玩家跨服PK状态,不能取消匹配!vsRoomID=%s" % vsRoomID, curPlayer.GetPlayerID())
         return
     
@@ -1046,8 +1075,11 @@
 #    ipyDataMgr = IpyGameDataPY.IPY_Data()
 #    if maxDanLV == None:
 #        maxDanLV = ipyDataMgr.GetCrossRealmPKDanCount() - 1
-#    for index in xrange(ipyDataMgr.GetCrossRealmPKZoneCount()):
-#        zoneIpyData = ipyDataMgr.GetCrossRealmPKZoneByIndex(index)
+#    crossZoneName = GameWorld.GetCrossZoneName()
+#    crossZoneList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZonePK", {"CrossZoneName":crossZoneName}, True)
+#    if not crossZoneList:
+#        return
+#    for zoneIpyData in crossZoneList:
 #        pkZoneID = zoneIpyData.GetZoneID()
 #        
 #        addPlayerList = []
@@ -1627,7 +1659,12 @@
     GameWorld.Log("    zoneID=%s,seasonID=%s,seasonState=%s,matchState=%s" % (zoneID, seasonID, seasonState, matchState))
     if not zoneID:
         return
-    
+    if not seasonID:
+        dbSeasonID = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+        if dbSeasonID:
+            GameWorld.ErrLog("    已经有分配赛季ID的暂定不能被置为0! dbSeasonID=%s" % dbSeasonID)
+            return
+        
     gameWorld = GameWorld.GetGameWorld()
     curSeasonState = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState)
     
@@ -1666,6 +1703,8 @@
     seasonStatePack.SeasonID = seasonID
     seasonStatePack.SeasonState = seasonState
     seasonStatePack.MatchState = matchState
+    seasonStatePack.CrossZoneName = GameWorld.GetCrossZoneName()
+    seasonStatePack.CrossZoneNameLen = len(seasonStatePack.CrossZoneName)
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
         curPlayer = playerManager.GetPlayerByIndex(i)
@@ -1702,7 +1741,6 @@
 def CrossServerMsg_PKMatchResult(vsRoomDict):
     ## 跨服PK匹配结果
     curServerGroupID = GameWorld.GetServerGroupID()
-    actionType = ShareDefine.Def_CrossAction_PK
     mapPosList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKMatch", 5)
     GameWorld.DebugLog("=== 收到PK匹配结果处理  === curServerGroupID=%s" % curServerGroupID)
     if not mapPosList:
@@ -1727,7 +1765,7 @@
             PlayerControl.SetVsRoomId(player, roomID, True)
             # 通知地图玩家匹配成功, 上传数据, 准备进入跨服服务器
             posX, posY = mapPosList[i] if len(mapPosList) > i else mapPosList[0]
-            CrossRealmPlayer.SendCrossRealmReg(player, actionType, mapID, mapID, 0, posX, posY)
+            CrossRealmPlayer.SendCrossRealmReg(player, ChConfig.Def_FBMapID_CrossRealmPK, mapID, mapID, 0, posX, posY)
             
     return
 
@@ -1773,7 +1811,7 @@
                     matchPlayer.MaxProDef = readyPlayerInfo["MaxProDef"]
                     break
                 
-            PlayerControl.SetCrossRealmState(player, 1)
+            PlayerControl.SetCrossMapID(player, ChConfig.Def_FBMapID_CrossRealmPK)
             SetIsCrossPKMatching(player, 0)
             
             # 通知匹配成功,可进入跨服
@@ -1816,7 +1854,7 @@
             GameWorld.DebugLog("    房间ID不同, playerID=%s" % (playerID))
             continue
         player.SetDict(ChConfig.Def_PlayerKey_IsLoginToMergeServer, 0)
-        PlayerControl.SetCrossRealmState(player, 0)
+        PlayerControl.SetCrossMapID(player, 0)
         
     return
 
@@ -1907,7 +1945,7 @@
     overInfoData = PyDataManager.GetCrossPKUnNotifyOverInfoManager().GetPlayerUnNotifyOverInfo(playerID)
     if not overInfoData:
         return
-    PlayerControl.SetCrossRealmState(curPlayer, 0)
+    PlayerControl.SetCrossMapID(curPlayer, 0)
     PlayerControl.SetVsRoomId(curPlayer, 0)
     
     zoneID = overInfoData.ZoneID

--
Gitblit v1.8.0