From 21152959fd9bc31f762fd9ae9adf6c89a9a4c59b Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 05 七月 2019 11:00:12 +0800 Subject: [PATCH] 7858 【后端】【主干】上古战场玩家分配逻辑 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index ed46c5d..82a57e8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -1780,7 +1780,9 @@ elif mapID == ChConfig.Def_FBMapID_DemonKing: bossID = GameLogic_CrossDemonKing.GetCurFBLineBOSSID(mapID, lineID) extendParamList = [bossID] - + elif mapID in ChConfig.Def_MapID_LineIDToPropertyID: + enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID) + extendParamList = [enterCnt] SendToGameServerEnterFB(curPlayer, mapID, lineID, tick, extendParamList) return -- Gitblit v1.8.0