From 21152959fd9bc31f762fd9ae9adf6c89a9a4c59b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 05 七月 2019 11:00:12 +0800
Subject: [PATCH] 7858 【后端】【主干】上古战场玩家分配逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index ed46c5d..82a57e8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1780,7 +1780,9 @@
         elif mapID == ChConfig.Def_FBMapID_DemonKing:
             bossID = GameLogic_CrossDemonKing.GetCurFBLineBOSSID(mapID, lineID)
             extendParamList = [bossID]
-            
+        elif mapID in ChConfig.Def_MapID_LineIDToPropertyID:
+            enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
+            extendParamList = [enterCnt]
         SendToGameServerEnterFB(curPlayer, mapID, lineID, tick, extendParamList)
         return
     

--
Gitblit v1.8.0