From 21af42b4f4faaba0d2ccc6ee731c1deec4f514ab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 一月 2022 11:10:38 +0800
Subject: [PATCH] 5349 【主干】【gt_1.103.1】【yn_1.0.1】【bt3_1.102.1】【bt4】【bt5】【bt5_1.101.1】【bt6】开服活动合服后上线的无法结算奖励bug
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
index b29e03b..c8c1aee 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -126,7 +126,7 @@
def AttackResult(curNormalNPC, curTagSummonNPC, skill, tick):
#获取召唤兽的主人
curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummonNPC)
- if curTagPlayer != None and curTagPlayer.GetHP() > 0 :
+ if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 :
#进入战斗状态
AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
--
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