From 21c4e463b7e28092ed991cae48172c95498728f5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 28 三月 2019 18:04:18 +0800
Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(旧商城系统)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py |   83 +++++++++++++++++------------------------
 1 files changed, 35 insertions(+), 48 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
index f471d91..34e6938 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -20,7 +20,6 @@
 # @change: "2015-01-14 00:30" hxp 增加服务器平台区服ID获取
 # @change: "2015-01-14 20:30" hxp 增加CanHappen函数
 # @change: "2015-06-08 20:30" hxp 增加获取channelCode
-# @change: "2015-09-24 16:00" hxp 增加IsMergeOpen
 # @change: "2015-10-22 23:00" hxp 增加获取子服serverID
 # @change: "2016-03-28 17:00" hxp 增加创角改名GetPlayerFullName
 # @change: "2016-07-18 19:00" hxp 增加获取平台账号
@@ -33,6 +32,7 @@
 import IpyGameDataPY
 import PyGameData
 import ReadChConfig
+import PlayerDBGSEvent
 import ConfigParser
 import GameConfig
 import ShareDefine
@@ -303,14 +303,6 @@
     global GameWorldData
     return GameWorldData.GetBourseManager()
 
-## 竞技场管理器
-#  @param 
-#  @return HightLadderMgr
-#  @remarks 函数详细说明.
-def GetHightLadderMgr():
-    global GameWorldData
-    return GameWorldData.GetHighLadderManager()
-
 ## GM工具补偿管理器
 #  @param 
 #  @return HightLadderMgr
@@ -418,18 +410,8 @@
     return GetGameWorld().GetServerVersion()
 
 def GetServerGroupID():
-    # 服务器组ID: 代表一台服务器中包含的合服、混服的各平台区服组成的一个独立游戏区服服务器环境, 用某个ID来代表此服务器
-    #            在跨服环境中,此ID就是代表来自同一台服务器子服的玩家
-    # 服务器组ID生成规则: DB平台标识对应编号 * 1000000 + DB配置的ServerID
-    # ServerID支持范围: 1~999999
-    # 平台编号支持范围:1~2000
-    platform = GetPlatform()
-    serverNum = GetPlatformServerNum(platform)
-    if not serverNum:
-        return 0
-    serverNum = max(1, min(2000, serverNum))
-    serverID = max(1, min(999999, GetServerID()))
-    return serverNum * 1000000 + serverID
+    ## 服务器组ID,必须唯一,代表这台物理服务器
+    return ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "GroupID"), 0)
 
 def GetPlatformServerNum(platform):
     # 获取服务器的平台编号
@@ -447,15 +429,19 @@
 def GetPlatform():
     return ReadChConfig.GetPyMongoConfig("platform", "PlatformName")
 
-##获得当前服务器ID
-# @param 无
-# @return
-def GetServerID():
-    return ToIntDef(GetServerSID()[1:], 0)
+#===============================================================================
+# ##获得当前服务器ID
+# # @param 无
+# # @return
+# def GetServerID():
+#    return ToIntDef(GetServerSID()[1:], 0)
+#===============================================================================
 
-def GetServerSID():
-    ##获得当前服务器ID, 带s的
-    return ReadChConfig.GetPyMongoConfig("platform", "ServerID")
+#===============================================================================
+# def GetServerSID():
+#    ##获得当前服务器ID, 带s的
+#    return ReadChConfig.GetPyMongoConfig("platform", "ServerID")
+#===============================================================================
 
 Def_AccID_Split_Sign = "@"
 
@@ -480,7 +466,7 @@
     mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None)
     if mainServerID != None:
         return mainServerID
-    return GetServerID()
+    return 0
 
 
 #===============================================================================
@@ -557,11 +543,16 @@
     @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天
     @param openServerDay: 当前开服天
     '''
-    if not dateInfo.isdigit():
+    if dateInfo.startswith("Mix"):
+        diffDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1
+        actionServerDay = int(dateInfo[3:])
+    elif not dateInfo.isdigit():
         return dateInfo
-    actionServerDay = int(dateInfo)
+    else:
+        diffDay = openServerDay
+        actionServerDay = int(dateInfo)
     curDateTime = datetime.datetime.today()
-    actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-openServerDay))
+    actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay))
     return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day)
 
 ##获得系统时间
@@ -847,23 +838,19 @@
 def GetDatetimeBySubDays(diffDays):
     return datetime.datetime.today() - datetime.timedelta(days = diffDays)
 
+def IsCrossServer():
+    ## 是否跨服服务器
+    return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0)
 
-## 是否跨服服务器
-#  @param None None
-#  @return
-def IsMergeServer():
-    config = GameConfig.GetConfig()
-        
-    return config.get('IsMergeWarServe', 0)
+def IsCrossRealmOpen():
+    ## 是否开启跨服活动
+    return ReadChConfig.GetPyMongoConfig("Merge", "MergeServerIP") or IsCrossServer()
 
-## 是否开启跨服活动
-#  @param None None
-#  @return
-def IsMergeOpen():
-    config = GameConfig.GetConfig()
-    # 如果跨服服务器IP有配置, 或本身就是跨服服务器, 则代表开启
-    return True if (config.get('MergeServerIP') or config.get('IsMergeWarServe')) else False
-
+def GetCrossZoneName():
+    ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步
+    if IsCrossServer():
+        return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName")
+    return PyGameData.g_crossZoneName
 
 ## 获取玩家的区服名,仅在跨服有效
 #  @param curPlayer 玩家实例

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