From 223d88c4b42d4541ed743b83cce2bbd4e1bdac59 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 04 一月 2019 21:06:29 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(屏蔽部分日志)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py | 16 ++++++++++++++++
1 files changed, 16 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
index af93e5a..037a68c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -478,6 +478,22 @@
GameWorld.Log("回合结束: roomID=%s,roundNum=%s,winnerID=%s,loserID=%s,updWinCnt=%s" % (roomID, roundNum, winnerID, loserID, updWinCnt))
isOver = (updWinCnt >= IpyGameDataPY.GetFuncCfg("CrossRealmPKFB", 3))
if not isOver:
+ if winner:
+ clearDeBuff = False
+ # 胜利者马上清除负面buff,防止死亡导致回合表现异常,如中毒
+ for buffType in [IPY_GameWorld.bfDeBuff, IPY_GameWorld.bfProcessDeBuff, IPY_GameWorld.bfActionBuff]:
+ buffTuple = SkillCommon.GetBuffManagerByBuffType(winner, buffType)
+ if buffTuple:
+ buffState = buffTuple[0]
+ buffCount = buffState.GetBuffCount()
+ if buffCount:
+ clearDeBuff = True
+ buffState.Clear()
+ GameWorld.DebugLog("胜者马上清除 buffType=%s,buffCount=%s" % (buffType, buffCount), winner.GetPlayerID())
+
+ if clearDeBuff:
+ PlayerControl.PlayerControl(winner).RefreshAllState()
+
FBCommon.SetFBStep(FB_State_Reborn, tick)
return
--
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