From 223d88c4b42d4541ed743b83cce2bbd4e1bdac59 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 04 一月 2019 21:06:29 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(屏蔽部分日志)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |   49 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 49 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 886ecff..5b262c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -298,6 +298,7 @@
                 "NPCStrengthen":(
                         ("DWORD", "NPCID", 1),
                         ("BYTE", "IsStrengthenByPlayerCount", 0),
+                        ("BYTE", "LVStrengthenMark", 0),
                         ("BYTE", "LVStrengthenType", 0),
                         ("BYTE", "CmpNPCBaseLV", 0),
                         ("DWORD", "HitTime", 0),
@@ -1132,6 +1133,12 @@
                         ("dict", "Attr", 0),
                         ),
 
+                "CrossRealmPKDan":(
+                        ("BYTE", "DanLV", 1),
+                        ("list", "DanLVAwardList", 0),
+                        ("list", "SeasonDanLVAwardList", 0),
+                        ),
+
                 "GatherSoul":(
                         ("DWORD", "ItemID", 1),
                         ("list", "AttrType", 0),
@@ -1153,6 +1160,12 @@
                         ("dict", "AttrInfo3", 0),
                         ("dict", "AttrInfo4", 0),
                         ("dict", "AttrInfo5", 0),
+                        ),
+
+                "MagicWeaponOfKing":(
+                        ("DWORD", "MWID", 1),
+                        ("BYTE", "AwardMark", 1),
+                        ("dict", "AddAttr", 0),
                         ),
                 }
 
@@ -1713,6 +1726,7 @@
     def __init__(self):
         self.NPCID = 0
         self.IsStrengthenByPlayerCount = 0
+        self.LVStrengthenMark = 0
         self.LVStrengthenType = 0
         self.CmpNPCBaseLV = 0
         self.HitTime = 0
@@ -1731,6 +1745,7 @@
         
     def GetNPCID(self): return self.NPCID # NPCID
     def GetIsStrengthenByPlayerCount(self): return self.IsStrengthenByPlayerCount # 是否根据人数成长
+    def GetLVStrengthenMark(self): return self.LVStrengthenMark # 等级成长属性公式标记
     def GetLVStrengthenType(self): return self.LVStrengthenType # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级;
     def GetCmpNPCBaseLV(self): return self.CmpNPCBaseLV # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级
     def GetHitTime(self): return self.HitTime # 受击次数
@@ -3462,6 +3477,19 @@
     def GetFightPower(self): return self.FightPower # 增加战力
     def GetAttr(self): return self.Attr # 属性加成
 
+# 跨服竞技场段位表
+class IPY_CrossRealmPKDan():
+    
+    def __init__(self):
+        self.DanLV = 0
+        self.DanLVAwardList = []
+        self.SeasonDanLVAwardList = []
+        return
+        
+    def GetDanLV(self): return self.DanLV # 段位等级
+    def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表
+    def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表
+
 # 聚魂表
 class IPY_GatherSoul():
     
@@ -3510,6 +3538,19 @@
     def GetAttrInfo3(self): return self.AttrInfo3 # 多属性系数
     def GetAttrInfo4(self): return self.AttrInfo4 # 初始属性(品质_属性值|…)
     def GetAttrInfo5(self): return self.AttrInfo5 # 阶段系数
+
+# 王者法宝表
+class IPY_MagicWeaponOfKing():
+    
+    def __init__(self):
+        self.MWID = 0
+        self.AwardMark = 0
+        self.AddAttr = {}
+        return
+        
+    def GetMWID(self): return self.MWID # 法宝ID
+    def GetAwardMark(self): return self.AwardMark # 赛季奖励等级
+    def GetAddAttr(self): return self.AddAttr # 属性
 
 
 def Log(msg, playerID=0, par=0):
@@ -3745,12 +3786,16 @@
         self.ipyIceLodeStarAwardLen = len(self.ipyIceLodeStarAwardCache)
         self.ipyGodWeaponEffectCache = self.__LoadFileData("GodWeaponEffect", IPY_GodWeaponEffect)
         self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
+        self.ipyCrossRealmPKDanCache = self.__LoadFileData("CrossRealmPKDan", IPY_CrossRealmPKDan)
+        self.ipyCrossRealmPKDanLen = len(self.ipyCrossRealmPKDanCache)
         self.ipyGatherSoulCache = self.__LoadFileData("GatherSoul", IPY_GatherSoul)
         self.ipyGatherSoulLen = len(self.ipyGatherSoulCache)
         self.ipyGatherSoulCompoundCache = self.__LoadFileData("GatherSoulCompound", IPY_GatherSoulCompound)
         self.ipyGatherSoulCompoundLen = len(self.ipyGatherSoulCompoundCache)
         self.ipyGatherSoulAttrCache = self.__LoadFileData("GatherSoulAttr", IPY_GatherSoulAttr)
         self.ipyGatherSoulAttrLen = len(self.ipyGatherSoulAttrCache)
+        self.ipyMagicWeaponOfKingCache = self.__LoadFileData("MagicWeaponOfKing", IPY_MagicWeaponOfKing)
+        self.ipyMagicWeaponOfKingLen = len(self.ipyMagicWeaponOfKingCache)
         Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
         Log("IPY_DataMgr InitOK!")
         return
@@ -4127,12 +4172,16 @@
     def GetIceLodeStarAwardByIndex(self, index): return self.ipyIceLodeStarAwardCache[index]
     def GetGodWeaponEffectCount(self): return self.ipyGodWeaponEffectLen
     def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
+    def GetCrossRealmPKDanCount(self): return self.ipyCrossRealmPKDanLen
+    def GetCrossRealmPKDanByIndex(self, index): return self.ipyCrossRealmPKDanCache[index]
     def GetGatherSoulCount(self): return self.ipyGatherSoulLen
     def GetGatherSoulByIndex(self, index): return self.ipyGatherSoulCache[index]
     def GetGatherSoulCompoundCount(self): return self.ipyGatherSoulCompoundLen
     def GetGatherSoulCompoundByIndex(self, index): return self.ipyGatherSoulCompoundCache[index]
     def GetGatherSoulAttrCount(self): return self.ipyGatherSoulAttrLen
     def GetGatherSoulAttrByIndex(self, index): return self.ipyGatherSoulAttrCache[index]
+    def GetMagicWeaponOfKingCount(self): return self.ipyMagicWeaponOfKingLen
+    def GetMagicWeaponOfKingByIndex(self, index): return self.ipyMagicWeaponOfKingCache[index]
 
 IPYData = IPY_DataMgr()
 def IPY_Data(): return IPYData

--
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