From 223d88c4b42d4541ed743b83cce2bbd4e1bdac59 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 04 一月 2019 21:06:29 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(屏蔽部分日志)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 56 ++++++++++++++++++++++++++++++++++++++++++++++++--------
1 files changed, 48 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index f09873c..a0941be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3313,22 +3313,57 @@
return int(addPoint)
+def GetAllPointByLV(curPlayer):
+ ##获取当前等级可得到属性点数
+ openLV = GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_AddPoint)
+ curLV = curPlayer.GetLV()
+ if curLV < openLV:
+ return 0
+ addPointDict = IpyGameDataPY.GetFuncEvalCfg("LVUPAddPoint", 1, {})
+ initFreePoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 2)
+ setFreePoint = initFreePoint
+ for lv in xrange(openLV, curLV+1):
+ setFreePoint += GameWorld.GetDictValueByRangeKey(addPointDict, lv, 0)
+ return setFreePoint
+
def DoAddPointOpen(curPlayer):
'''加点功能开启 处理给自由属性点及老号处理
清除老服玩家未加点的点数(清零),以前加的加点属性不清除,属性不变,战力不减, 根据最新的加点开启等级和老服玩家的当前等级,相差的差值给予玩家对应的加点点数'''
beforeFreePoint = curPlayer.GetFreePoint()
- addPointDict = IpyGameDataPY.GetFuncEvalCfg("LVUPAddPoint", 1, {})
- initFreePoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 2)
- openLV = GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_AddPoint)
- setFreePoint = initFreePoint
+
+ setFreePoint = GetAllPointByLV(curPlayer)
curLV = curPlayer.GetLV()
- for lv in xrange(openLV, curLV+1):
- setFreePoint += GameWorld.GetDictValueByRangeKey(addPointDict, lv, 0)
addDataDict = {'beforeFreePoint':beforeFreePoint}
- DataRecordPack.DR_Freepoint(curPlayer, "AddPointOpen", setFreePoint, addDataDict)
curPlayer.SetFreePoint(setFreePoint)
+ DataRecordPack.DR_Freepoint(curPlayer, "AddPointOpen", setFreePoint, addDataDict)
GameWorld.DebugLog(' 加点功能开启处理 beforeFreePoint=%s,curLV=%s, setFreePoint=%s'%(beforeFreePoint, curLV, setFreePoint), curPlayer.GetID())
return
+
+def FixOldAddPoint(curPlayer):
+ ##老号加点处理 重置已加点数,
+ if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_AddPoint):
+ return
+ GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_AddPoint, 1)
+ baseSTR, basePNE, basePHY, baseCON = GetPlayerBasePoint(curPlayer.GetJob())
+ addPoint = curPlayer.GetFreePoint()
+ attrInfoDict = {'BaseSTR':baseSTR,'BasePNE':basePNE,'BasePHY':basePHY,'BaseCON':baseCON}
+ for attrKey, basePoint in attrInfoDict.items():
+ addPoint += (getattr(curPlayer, 'Get%s'%attrKey)() - basePoint)
+ fixFreePoint = GetAllPointByLV(curPlayer)
+ if addPoint != fixFreePoint:
+ for attrKey, basePoint in attrInfoDict.items():
+ getattr(curPlayer, 'Set%s'%attrKey)(basePoint)
+ curPlayer.SetFreePoint(fixFreePoint)
+ #重置天赋
+ PlayerGreatMaster.DoResetMasterSkillPoint(curPlayer)
+ #邮件补偿
+ SendMailByKey('PointCompensation', [curPlayer.GetID()], [], goldPaper=200)
+
+ addDataDict = {'beforeTotalPoint':addPoint}
+ DataRecordPack.DR_Freepoint(curPlayer, "FixOldAddPoint", fixFreePoint, addDataDict)
+ GameWorld.Log('老号加点处理 重置已加点数 addPoint=%s, fixFreePoint=%s' % (addPoint, fixFreePoint))
+ return
+
#---------------------------------------------------------------------
## 功能模块战斗力类
@@ -6459,7 +6494,12 @@
#---当前防护值,需存DB----
def GetProDef(curPlayer): return curPlayer.GetExAttr4()
-def SetProDef(curPlayer, value): curPlayer.SetExAttr4(value)
+def SetProDef(curPlayer, value):
+ if GameWorld.IsCrossServer():
+ curPlayer.SetExAttr4(value, True) # 跨服服务器需要广播周围玩家
+ else:
+ curPlayer.SetExAttr4(value)
+
#---最大防护值----
def GetMaxProDef(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_AttrMaxProDef)
def SetMaxProDef(curPlayer, value):
--
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