From 2295c846176dfc8f15e7db4fcbeccdbc3145143c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 15 八月 2018 11:40:50 +0800
Subject: [PATCH] fix:【1587】 【1.0.14,、1.0.15】资源找回扣钱异常修复

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py |   16 ++++++++++------
 1 files changed, 10 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 43802b3..18319ce 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -260,7 +260,12 @@
     
     infoDict = {ChConfig.Def_Cost_Reason_SonKey:recoverWay}
     for moneyType, moneyCnt in costMoneyDict.items():
-        PlayerControl.PayMoney(curPlayer, moneyType, moneyCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
+        costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, moneyType, moneyCnt)
+        GameWorld.DebugLog('    moneyType=%s,moneyCnt=%s,costMoneyList=%s'%(moneyType, moneyCnt, costMoneyList))
+        if not costMoneyList:
+            return
+        for mType, mCnt in costMoneyList:
+            PlayerControl.PayMoney(curPlayer, mType, mCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
         
         
     if totalExp > 0:
@@ -328,17 +333,16 @@
             costMoney = int(normalCostJade * recoverSecond / float(3600))
         else:
             costMoney = min(commonCnt, recoverCnt) * normalCostJade + vipCostJade * max(0, recoverCnt - commonCnt)
-        costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney)
+        costMoneyList = [[ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney]]
     else:
         costCopper = ipyData.GetCostCopper()
         if index == Def_TJGRecoverID:
             costMoney = int(costCopper * recoverSecond / float(3600))
         else:
             costMoney = recoverCnt * costCopper
-        if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, costMoney, False):
-            costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
-        else:
-            costMoneyList = []
+        
+        costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
+        
     return costMoneyList, recoverCnt
 
 def __GetCanRecoverCnt(curPlayer, index):

--
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