From 22c0a62a2b77f5e9fff6faa1164216d310e73404 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 22 五月 2019 11:04:03 +0800
Subject: [PATCH] 6501 任务状态通知后再触发功能开启

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py |   10 ++++------
 1 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
index 87c70f6..36793e2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -204,14 +204,12 @@
         # 剧情任务完成处理
         OnStoryMissionFinish(curPlayer, missionID)
         
-        # 完成任务事件
-        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
         EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
     
-    # 镖车完成特殊处理
-    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
-        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
-        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
+#    # 镖车完成特殊处理
+#    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
+#        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
+#        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
         
     return
 

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