From 22c0a62a2b77f5e9fff6faa1164216d310e73404 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 22 五月 2019 11:04:03 +0800 Subject: [PATCH] 6501 任务状态通知后再触发功能开启 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py | 10 ++++------ 1 files changed, 4 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py index 87c70f6..36793e2 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py @@ -204,14 +204,12 @@ # 剧情任务完成处理 OnStoryMissionFinish(curPlayer, missionID) - # 完成任务事件 - GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID]) EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason) - # 镖车完成特殊处理 - elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept: - GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID]) - EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason) +# # 镖车完成特殊处理 +# elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept: +# GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID]) +# EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason) return -- Gitblit v1.8.0