From 22c964784d465c77365c2495f6d43117618d8482 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 26 十二月 2024 16:52:25 +0800 Subject: [PATCH] 10350 【后端】【越南】【英文】【BT】【砍树】跨服竞技场优化 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 12 ++++++++++++ 1 files changed, 12 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py index 6ef3d49..42aa566 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py @@ -2499,6 +2499,18 @@ return callFunc(curPlayer, mapID, funcLineID, tagType, tagID, valueList, fightRet, awardItemList, ret) +def OnMirrorBattleRequest(curPlayer, mapID, funcLineID): + ## 镜像战斗请求 + do_FBLogic_ID = __GetFBLogic_MapID(mapID) + + callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnMirrorBattleRequest")) + + if callFunc == None: + # 默认允许 + return True + + return callFunc(curPlayer, mapID, funcLineID) + def OnMirrorBattleOver(battleID, mapID): ## 镜像战斗结束 -- Gitblit v1.8.0