From 2362341e2a9f8467408ac4b99e1108ace98036fa Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 20 八月 2018 20:13:42 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/master'
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 9 ++++++++-
1 files changed, 8 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 6c82da8..a9219ee 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -86,6 +86,7 @@
import ChNetSendPack
import PlayerState
import QuestCommon
+import PlayerDogz
import GMShell
import random
@@ -1160,8 +1161,12 @@
# 3. 如果没有玩家存在, 副本回收
if GameWorld.GetMap().GetMapFBType() != 0:
#离开副本
+ fbIndex = GameWorld.GetGameWorld().GetCurGameWorldIndex()
+ exitFBType = 1 if isDisconnect else 2
+ PyGameData.g_lastExitFBType[fbIndex] = [exitFBType, tick]
+ #GameWorld.DebugLog("玩家离开副本:fbIndex=%s,exitFBType=%s, %s" % (fbIndex, exitFBType, PyGameData.g_lastExitFBType), curPlayer.GetPlayerID())
FBLogic.DoExitFBLogic(curPlayer, tick)
-
+
GameLogic_ManorWar.DoExitFB(curPlayer, tick)
#清空所有不属于自己的光环
@@ -3950,11 +3955,13 @@
PlayerPet.CalcPetItemAddPlayerAttr(curPlayer)
PlayerRune.RefreshRuneAttr(curPlayer)
PlayerMagicWeapon.CalcMagicWeaponAttr(curPlayer)
+ PlayerMagicWeapon.CalcMagicWeaponSoulAttr(curPlayer)
PlayerSuccess.CalcSuccessAttr(curPlayer)
PlayerVip.CalcVIPAttr(curPlayer)
PlayerRefineStove.CalcStoveAttr(curPlayer)
PlayerFamilyTech.CalcFamilyTechAttr(curPlayer)
PlayerEquipDecompose.RefreshEDAttr(curPlayer)
+ PlayerDogz.RefreshDogzAttr(curPlayer)
self.RefreshAllState(isForce=True)
GameWorld.DebugLog("End ReCalcAllState!!!")
return
--
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