From 23772c7a582ffd920706330d52b8603e9859ef4c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 07 十二月 2018 19:39:06 +0800
Subject: [PATCH] 4856 许愿池重置修改

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   15 ++++++++++++---
 1 files changed, 12 insertions(+), 3 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 179d334..52c8054 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -98,6 +98,7 @@
 #import ReloadModule
 import MergeChildMsg
 #import MergePlayer
+import PlayerFBHelpBattle
 import PlayerFamilyRedPacket
 import IpyGameDataPY
 import PlayerFamilyParty
@@ -129,6 +130,8 @@
     #__ClearTreasureDropCount()
     #记录当前时间
     GameLogInfo.Set_Server_Hour()
+    
+    PlayerFamily.FamilyOnHour()
     return
 
 ## 触发每日事件(参数 -> 当前时间)
@@ -356,7 +359,8 @@
     GameWorldAverageLv.OpenWorldAverageLv()
     #倒计时离队处理
     PlayerTeam.DoCountdownLeaveTeamLogic(tick)
-    
+    #副本助战
+    PlayerFBHelpBattle.OnMinuteProcess()
     #每5分钟触发一次仙盟总战力更新
     if curMinute % 5 == 0:
         PlayerFamily.UpdFamilyTotalFightPower()
@@ -1241,6 +1245,8 @@
     PlayerXMZZ.OnGameServerInitOK()
     #加载活跃玩家等级信息
     ChPlayer.LoadPlayerLVData()
+    #加载助战信息
+    PlayerFBHelpBattle.OnServerStart()
     #世界boss被杀次数重置
     #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
     #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
@@ -1325,9 +1331,11 @@
     
     PyGameData.g_sortBOSSRefreshList = [] # boss刷新信息记录缓存重置, 不重置会导致通知前端的boss信息为空
     
-    AllMapServerInitOK(tick)
-    
     PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime)
+    
+    ReadChConfig.ReloadConfig()
+    
+    AllMapServerInitOK(tick)
     return
 
 ## 服务器开服时是星期几
@@ -1898,6 +1906,7 @@
 def BeforeClose(tick):
     PlayerTeam.OnServerClose(tick)
     ChPlayer.SavePlayerLVData()
+    PlayerFBHelpBattle.OnServerClose()
     GameWorld.Log("通知C++关服!")
     GameWorld.GetGameWorld().OnServerClose()
     

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