From 23772c7a582ffd920706330d52b8603e9859ef4c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 07 十二月 2018 19:39:06 +0800
Subject: [PATCH] 4856 许愿池重置修改

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py |   39 +++++++++++++++++++++++++++++++++++++--
 1 files changed, 37 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
index 91bff20..ee31aa5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -31,6 +31,7 @@
 import GameWorld
 import IPY_GameServer
 import MergeBroadcast
+import IpyGameDataPY
 import ShareDefine
 import ChConfig
 import types
@@ -177,7 +178,6 @@
 #  @param value: 威望值
 #  @return: 
 def SetMergeWarRank(curPlayer, value):
-    curPlayer.SetExAttr10(value)
     return
 
 
@@ -185,7 +185,7 @@
 #  @param curPlayer: 玩家实例
 #  @return: 威望值
 def GetMergeWarRank(curPlayer):
-    return curPlayer.GetExAttr10()
+    return 0
 
 ## 职业阶数
 def GetJobRank(curPlayer): return curPlayer.GetExAttr1()
@@ -201,6 +201,32 @@
 #    if vipTime <= curTime:
 #        return 0
     return curPlayer.GetVIPLv()
+
+## 根据特权ID 和 VIP等级获得特权值
+def GetPrivilegeValue(vipLV, privilegeID):
+    if privilegeID not in ChConfig.VIPPrivilegeList:
+        return 0
+    vipMsg = IpyGameDataPY.GetIpyGameData('VipPrivilege', privilegeID)
+    if not vipMsg:
+        return 0
+    return getattr(vipMsg, 'GetVIP%d' % vipLV)()
+
+##聊天气泡框
+def GetChatBubbleBox(curPlayer): return curPlayer.GetExAttr10()
+def SetChatBubbleBox(curPlayer, value): return curPlayer.SetExAttr10(value)
+
+##今日已获得仙缘币
+def GetTodayXianyuanCoin(curPlayer): return curPlayer.GetExAttr11()
+def SetTodayXianyuanCoin(curPlayer, value): return curPlayer.SetExAttr11(value)
+
+##玩家主动退出仙盟时间(<100代表退出次数)
+def SetLeaveFamilyTime(curPlayer, value, isSyncMap=True):
+    curPlayer.SetExAttr12(value)
+    if isSyncMap:
+        sysMsg = '%s'%value
+        curPlayer.MapServer_QueryPlayerResult(0, 0, "SetLeaveFamilyTime", sysMsg, len(sysMsg))
+    return 
+def GetLeaveFamilyTime(curPlayer):return curPlayer.GetExAttr12()
 
 ## 是否脱机挂机状态
 def GetIsTJG(curPlayer):
@@ -315,3 +341,12 @@
     sysMsg = '%s'%([actionid, addCnt])
     curPlayer.MapServer_QueryPlayerResult(0, 0, "AddFamilyActivity", sysMsg, len(sysMsg))
     return
+
+## 获取功能限制等级(等级条件为全局)
+def GetFuncLimitLV(funcID):
+    ipyData = IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID)
+    if not ipyData:
+        return 0
+    
+    return ipyData.GetLimitLV()
+

--
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