From 23772c7a582ffd920706330d52b8603e9859ef4c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 07 十二月 2018 19:39:06 +0800
Subject: [PATCH] 4856 许愿池重置修改
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py | 9 ++++++++-
1 files changed, 8 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py
index f4e59a8..e9ee027 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py
@@ -1,7 +1,7 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#
-# @todo: 增加所有攻击伤害 含普攻
+# @todo: 增加所有攻击伤害 含普攻 附加血量判断 --(PVP)主角生命值低于30%时,所有技能伤害再增加60%
#
# @author: Alee
# @date 2018-1-9 下午09:39:37
@@ -18,6 +18,13 @@
def CheckCanHappen(attacker, defender, effect, curSkill):
+ # 未配置不验证血量百分比
+ hpPer = effect.GetEffectValue(2)
+ if hpPer:
+ if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= hpPer:
+ return False
+
+
return GameWorld.CanHappen(effect.GetEffectValue(1))
--
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