From 23a19f492a066151b6ed1ff21d6a17b391a6b8af Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 20 二月 2019 14:11:25 +0800 Subject: [PATCH] 6250 【后端】【2.0】拍卖行开发单(封包) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py | 11 ++++++++--- 1 files changed, 8 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py index 69cf4e5..27b7ad0 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py @@ -78,7 +78,7 @@ soulGrade = ipyData.GetSoulGrade() exp *= float(IpyGameDataPY.GetFuncEvalCfg('GatherSoulLevelUp', 5, {}).get(soulGrade, 1)) - return exp + return int(exp) ## 获取聚魂属性数值 @@ -345,6 +345,8 @@ totalSoulDust += soulDust delPlaceDict[place] = [GatherSoulData, soulidList, int(soulDust), soulSplinters, soulCore] + if not delPlaceDict: + return if delPlaceDict: ItemCommon.DelVPackItem(curPlayer, packIndex, delPlaceDict.keys(), ChConfig.ItemDel_GatherSoul) addDataDict = {"delPlaceDict":delPlaceDict, "isAuto":isAuto} @@ -371,6 +373,8 @@ for itemID, itemCnt in giveMaterialDict.items(): ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [ShareDefine.rptGatherSoul]) GameWorld.DebugLog("聚魂分解: isAuto=%s,PlaceIndexList=%s, delPlaceDict=%s, giveMaterialDict=%s" % (isAuto, placeList, delPlaceDict, giveMaterialDict)) + if not isAuto: + curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitGatherSoulDecompose, 1) return @@ -489,6 +493,7 @@ RefreshGatherSoulAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() #返还多余魂尘 + totalPoint = int(totalPoint) if totalPoint > 0: PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SoulDust, totalPoint) #给新物品 @@ -516,8 +521,8 @@ itemData = GameWorld.GetGameData().GetItemByTypeID(GatherSoulItemID) if not itemData: continue - if itemData.GetType() == ChConfig.Def_ItemType_GatherSoulCore: - continue +# if itemData.GetType() == ChConfig.Def_ItemType_GatherSoulCore: +# continue itemColor = itemData.GetItemColor() GatherSoulItemPlusLV = ItemControler.GetGatherSoulItemPlusLV(GatherSoulData) + 1 #客户端1开始 totalLV += GatherSoulItemPlusLV -- Gitblit v1.8.0