From 23b3fbb321e68c78fa4ceda608de44ea1a8fd585 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 13 三月 2019 17:25:16 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -  二进制流 不能直接输出

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
index 9b1c907..87ee2c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
@@ -355,8 +355,7 @@
                 randAwardList = GameWorld.GetResultByRandomList(actionRandAwardList)
                 if randAwardList:
                     for itemID, itemCnt, isBind in randAwardList:
-                        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0,
-                                                     [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True)
+                        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
             
                 
         # 同步伤害列表

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