From 23b3fbb321e68c78fa4ceda608de44ea1a8fd585 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 13 三月 2019 17:25:16 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -  二进制流 不能直接输出

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 8288db0..4e52c5d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -1531,7 +1531,7 @@
         return
     
     # 使用拍品
-    if not curItem.GetIsBind():
+    if curItem.GetIsBind():
         DoLogic_PlayerUseAuctionItem(curPlayer, curItem)
         return
     
@@ -1548,7 +1548,7 @@
     playerID = curPlayer.GetPlayerID()
     itemID = curItem.GetItemTypeID()
         
-    curItem.SetIsBind(1) # 设置为非拍品
+    curItem.SetIsBind(0) # 设置为非拍品
     curItem.ClearUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime)
     GameWorld.DebugLog("玩家使用拍品: itemID=%s" % (itemID), playerID)
     

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