From 23b3fbb321e68c78fa4ceda608de44ea1a8fd585 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 13 三月 2019 17:25:16 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -  二进制流 不能直接输出

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py |   29 ++++++++++++-----------------
 1 files changed, 12 insertions(+), 17 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 7bb95a5..cb736bb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -334,12 +334,11 @@
     GameWorld.DebugLog("物品过期时间" + timeStr)
     return GameWorld.ChangeTimeStrToNum(timeStr)
 
-
-## 创建物品
-#  @param itemID 物品ID
-#  @return curSingleItem
-#  @remarks 函数详细说明.
-def CreateSingleItem(itemID, itemCount=1, isBind=1, expireTime=0):
+def CreateSingleItem(itemID, itemCount=1, isAuctionItem=False, expireTime=0):
+    ''' 创建物品
+    @param isAuctionItem: 是否拍品,默认非拍品
+    @param expireTime: 有效时间,时间单位由时效类型决定
+    '''
     if itemCount < 1:
         GameWorld.ErrLog("创建物品个数不能少于1! itemID=%s,itemCount=%s" % (itemID, itemCount))
         return
@@ -375,7 +374,8 @@
             return
         curSingleItem.SetRemainHour(outTimeServerDay)
         
-    if isBind:
+    if isAuctionItem:
+        curSingleItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
         curSingleItem.SetIsBind(1)
         
     ItemControler.SetItemCount(curSingleItem, itemCount)
@@ -1925,15 +1925,9 @@
 #  @param itemType: 物品类型
 #  @return 最大星级,0为不可强化
 def GetItemMaxPlusLV(curPlayer, equipPackindex, curItem):
-    equipPlace = curItem.GetEquipPlace()
-    plusMaxTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 1)
-    if not plusMaxTypeDict:
-        GameWorld.ErrLog("GetItemMaxPlusLV没有强化类型映射表")
+    findType = ChEquip.GetEquipPlusType(curItem)
+    if not findType:
         return 0
-    
-    if equipPlace not in plusMaxTypeDict:
-        return 0
-    findType = plusMaxTypeDict[equipPlace]
     equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, equipPackindex, curItem)
     ipyData = IpyGameDataPY.GetIpyGameDataNotLog("ItemPlusMax", findType, equipStar)
     if ipyData:
@@ -2020,7 +2014,8 @@
     addItemDict = {}
     addItemDict['ItemID'] = curItem.GetItemTypeID()
     addItemDict['Count'] = curItem.GetCount()
-    addItemDict['IsBind'] = int(curItem.GetIsBind())
+    addItemDict['IsAuctionItem'] = curItem.GetIsBind()
+    #addItemDict['IsBind'] = int(curItem.GetIsBind())
     #addItemDict['EquipGS'] = GetEquipGearScore(curItem)
     #addItemDict['ItemStarLV'] = curItem.GetItemStarLV()
     #addItemDict['CurDurg'] = GameWorld.GetIntUpper(curItem.GetCurDurg(), ChConfig.Def_EndureRepairParameter)
@@ -2044,7 +2039,7 @@
     #addItemDict['EquipMaxAtkValue'] = curItem.GetEquipMaxAtkValue()
     #addItemDict['FitLV'] = curItem.GetFitLV()
     #addItemDict['Proficiency'] = curItem.GetProficiency()
-    addItemDict['IsSuite'] = int(curItem.GetIsSuite())
+    #addItemDict['IsSuite'] = int(curItem.GetIsSuite())
     #addItemDict['BaseHP'] = curItem.GetBaseHP()
     #addItemDict['BaseMagicDef'] = curItem.GetBaseMagicDef()
     #addItemDict['MaxAddSkillCnt'] = curItem.GetMaxAddSkillCnt()

--
Gitblit v1.8.0