From 254193aa2af834a522c6847b6b85250427563961 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 12 四月 2019 10:34:20 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(增加按时间掉血的NPC支持)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
index 09a4ecf..eaa23fa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
@@ -506,7 +506,7 @@
         return False
     
     useSkillList.sort() # 按使用次数优先升序排,使用次数低的优先判断使用
-    GameWorld.DebugLog('技能使用顺序 = useSkillList%s' % str(useSkillList), curNPC.GetID())
+    #GameWorld.DebugLog('技能使用顺序 = useSkillList%s' % str(useSkillList), curNPC.GetID())
     
     for useCnt, index, useSkill in useSkillList:
         if DoNPCUseSkill(curNPC, curTag, useSkill, tagDist, tick):

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