From 25ba977e81e2adbf551710c11d3725fcdef87007 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 31 七月 2023 16:45:35 +0800
Subject: [PATCH] 9788 【BT9】【后端】成就系统(增加成就积分) master 冲突
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 2 ++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 20 +++++++++++++++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py | 6 +-----
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 20 +++++++++++++++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 7 +++++--
5 files changed, 46 insertions(+), 9 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 0ef5df6..2ce90b3 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1044,7 +1044,12 @@
CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
CDBPlayerRefresh_GuShenMoney, # 古神币 241
CDBPlayerRefresh_GongdePoint, # 功德点 242
-) = range(146, 243)
+CDBPlayerRefresh_CashPoint, # 现金点 243
+CDBPlayerRefresh_ExAttr20, # ExAttr20 244
+CDBPlayerRefresh_JiYuan, # 机缘币 245
+CDBPlayerRefresh_BTGMYuE, # BTGM余额 246
+CDBPlayerRefresh_SuccessScore, # 成就积分 247
+) = range(146, 248)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1068,6 +1073,18 @@
TYPE_Price_BTGMPoint = 33 # BT版GM令
TYPE_Price_GuShenMoney = 34 # 古神币
TYPE_Price_GongdePoint = 35 # 功德点
+TYPE_Price_CashPoint = 36 # 现金点
+TYPE_Price_JiYuan = 37 # 机缘币
+TYPE_Price_BTGMYuE = 38 # GM余额
+TYPE_Price_SuccessSocre = 39 # 成就积分
+
+#key可用于遍历所有货币,value仅GM相关会用到
+MoneyNameDict = {
+ 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
+ 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
+ 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
+ 39:"成就积分"
+ }
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
@@ -1096,6 +1113,7 @@
TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
+ TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
}
# 支持负值的货币及对应0418刷新类型
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index e0e4677..4392eb8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -304,11 +304,12 @@
Def_ItemID_GuShenMoney = 520 # 直接给古神币
Def_ItemID_GongdePoint = 530 # 直接给功德点
Def_ItemID_TongTianPoint = 720 # 直接给通天令经验点
+Def_ItemID_SuccessScore = 590 # 直接给成就积分
Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper,
Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
- Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint]
+ Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint, Def_ItemID_SuccessScore]
#---------------------------------------------------------------------
#写死的物品类型都放这边
Def_ItemType_All = -1 #所有类型
@@ -4089,6 +4090,7 @@
Def_PDict_Success_FinishTime = "Succ_FinishTime_%s" # 成就是否已完成,参数(索引)
Def_PDict_Success_CheckVersion = "Succ_CheckVersion" #老玩家某些功能成就检查版本
Def_PDict_Success_PassportAward = "Succ_PassportAward_%s" #成就通行证领奖状态,参数(key编号),按索引位存储0-未领,1-已领
+Def_PDict_Success_ScoreAward = "Succ_ScoreAward" # 成就积分奖励记录,按索引位存储0-未领,1-已领
# 通天令
Def_PDict_TTL_StartTime = "TTL_StartTime" # 本轮通天令开始时间戳
@@ -5715,7 +5717,8 @@
Def_RewardType_SponsorDaily, #赞助星级每日奖励 56
Def_RewardType_SponsorStar, #赞助星级礼包奖励 57
Def_RewardType_GubaoItemEff, #古宝特殊效果物品奖励 58
-)= range(59)
+Def_RewardType_SuccessScore, #成就积分奖励 59
+)= range(60)
#boss复活相关活动定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
index b7666c4..3b28e97 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
@@ -25,11 +25,7 @@
import ShareDefine
import GameWorld
-moneyNameDict = {
- 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
- 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
- 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点"
- }
+moneyNameDict = ShareDefine.MoneyNameDict
## GM命令执行入口
# @param curPlayer 当前玩家
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 2484666..8304879 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1068,6 +1068,8 @@
PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GuShenMoney, itemCount)
elif itemID == ChConfig.Def_ItemID_GongdePoint:
PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
+ elif itemID == ChConfig.Def_ItemID_SuccessScore:
+ PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SuccessSocre, itemCount, moneyEventName, addDict)
return True
def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 0ef5df6..2ce90b3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1044,7 +1044,12 @@
CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
CDBPlayerRefresh_GuShenMoney, # 古神币 241
CDBPlayerRefresh_GongdePoint, # 功德点 242
-) = range(146, 243)
+CDBPlayerRefresh_CashPoint, # 现金点 243
+CDBPlayerRefresh_ExAttr20, # ExAttr20 244
+CDBPlayerRefresh_JiYuan, # 机缘币 245
+CDBPlayerRefresh_BTGMYuE, # BTGM余额 246
+CDBPlayerRefresh_SuccessScore, # 成就积分 247
+) = range(146, 248)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1068,6 +1073,18 @@
TYPE_Price_BTGMPoint = 33 # BT版GM令
TYPE_Price_GuShenMoney = 34 # 古神币
TYPE_Price_GongdePoint = 35 # 功德点
+TYPE_Price_CashPoint = 36 # 现金点
+TYPE_Price_JiYuan = 37 # 机缘币
+TYPE_Price_BTGMYuE = 38 # GM余额
+TYPE_Price_SuccessSocre = 39 # 成就积分
+
+#key可用于遍历所有货币,value仅GM相关会用到
+MoneyNameDict = {
+ 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
+ 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
+ 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
+ 39:"成就积分"
+ }
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
@@ -1096,6 +1113,7 @@
TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
+ TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
}
# 支持负值的货币及对应0418刷新类型
--
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