From 2638c8b67d1dcac1c774f942ac144579c6f82ec1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 九月 2018 21:41:11 +0800
Subject: [PATCH] 3479 【后端】【主干】【1.0.15】助战发送喊话时新增逻辑(自动加入匹配中的队伍);
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 43 ++++++++++++++++++++++++++++++++++++++++---
1 files changed, 40 insertions(+), 3 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 02a3f75..9490f73 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -112,8 +112,8 @@
isMapNeedShunt = IsMapNeedBossShunt(mapID)
isAlive = __GetIsAlive(bossID)
- GameWorld.DebugLog("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s"
- % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive))
+ GameWorld.Log("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s"
+ % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive))
if isMapNeedShunt and not isAlive:
GameWorld.DebugLog("需要分流的地图boss被击杀,但是当前boss全局状态为死亡状态,不再更新boss击杀信息!")
return
@@ -134,7 +134,10 @@
# 全服广播世界boss变更信息
Sync_BossInfo(None, [bossID])
SendMapServerBossKilledCnt(bossID)
-
+
+ horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+ if bossID in horsePetRobBossIDList:
+ OnFamilyKillHorsePetRobBoss(killPlayerName)
return
def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0):
@@ -483,6 +486,10 @@
bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
+
+ #仙盟击杀骑宠boss数
+ if PyGameData.g_familyKillHorsePetRobBossCntDict:
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
return
@@ -911,6 +918,9 @@
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, updPoint)
if curPoint+addPoint >= totalPoint:
#重生boss
+ rebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, rebornCnt+1)
+
killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {})
canRebornBossIDList = []
for bidlist, bkey in killBossCntLimitDict.items():
@@ -948,6 +958,8 @@
def ResetBossRebornPoint():
## 重置boss复活点
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, 0)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0)
+
# 活动开启时设置参数 服务器人数
lvLimit = IpyGameDataPY.GetFuncCfg('ServerActivePlayerCnt')
yesterdayPlayerCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if lv >= lvLimit]) #参数昨日活跃人数
@@ -999,6 +1011,7 @@
if not totalPoint:
totalPoint = SetBossRebornNeedPoint()
packData.TotalPoint = totalPoint
+ packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
playerManager = GameWorld.GetPlayerManager()
if not curPlayer:
for i in xrange(playerManager.GetActivePlayerCount()):
@@ -1047,6 +1060,30 @@
## -----------------------------------------------------------------------------------------------
+def OnFamilyKillHorsePetRobBoss(killFamilyName):
+ ## 仙盟击杀骑宠boss
+
+ family = GameWorld.GetFamilyManager().FindFamilyByName(killFamilyName)
+ if not family:
+ GameWorld.ErrLog("找不到该仙盟名: killFamilyName=%s" % killFamilyName)
+ return
+
+ familyID = family.GetID()
+ PyGameData.g_familyKillHorsePetRobBossCntDict[familyID] = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0) + 1
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
+ GameWorld.Log("骑宠争夺仙盟击杀Boss数统计: %s" % PyGameData.g_familyKillHorsePetRobBossCntDict)
+ return
+
+def OnHorsePetRobBossActionChange(isOpen):
+ ## 骑宠争夺活动状态变更
+
+ # 无论开关都重置, 服务器活动中维护暂时不处理
+ PyGameData.g_familyKillHorsePetRobBossCntDict = {}
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
+
+
+ return
+
def MapServer_HorsePetRobBossHurtPlayer(msgInfo):
## 骑宠争夺boss伤血玩家同步
GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo))
--
Gitblit v1.8.0