From 26df91edc1da8edd44182ed1465e24c2732308c5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 二月 2020 16:40:50 +0800
Subject: [PATCH] 8364 【恺英】【后端】缥缈随机任务(修复讨伐妖魔副本多次进入后结算奖励同步错误bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_KillDevil.py | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_KillDevil.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_KillDevil.py
index 781c707..9eaeb7e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_KillDevil.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_KillDevil.py
@@ -91,6 +91,7 @@
gameFB.SetGameFBDict(FBDict_FBBossID, bossID)
if fbStep <= FB_Step_Prepare:
+ PyGameData.g_fbPickUpItemDict.pop(curPlayer.GetPlayerID(), 0)
notify_tick = lineTimeCfg[Def_PrepareTime] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick())
curPlayer.Sync_TimeTick(IPY_GameWorld.tttAddUpTime, 0, max(notify_tick, 0), True)
curPlayer.Sync_TimeTick(IPY_GameWorld.tttWaitStart, 0, max(notify_tick, 0), True)
--
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