From 27449927086d449e2316e2a5422cc82077bae377 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 23 一月 2019 14:24:44 +0800
Subject: [PATCH] 6026 子 【开发】【1.5.100】诛仙装备开发 / 【后端】【1.5.100】诛仙装备分解
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
index f15e88a..768296c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
@@ -85,7 +85,7 @@
return
def RefreshWishingWellAction():
- #__InitWishRateList()
+ __InitWishRateList()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
curPlayer = playerManager.GetPlayerByIndex(i)
@@ -122,7 +122,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WishingWellID, WishingWellID)
#每天开始随机一次免费盘
if state:
- g_randomWellDict = {}
+ #g_randomWellDict = {}
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WishingWellRefreshCnt, 0)
__DoActWishingRefresh(curPlayer, 1, True)
--
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