From 27b47cf6b4ab46c5daeae9676b01a292daaf642f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十二月 2018 11:28:44 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(删除旧跨服封包)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 33 ++++++++++++++++++++-------------
1 files changed, 20 insertions(+), 13 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index db89328..c1fae3c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -38,7 +38,6 @@
import PlayerUniversalGameRec
import PlayerCompensation
import IpyGameDataPY
-import MergePlayer
import PyGameDataStruct
import PyDataManager
import PlayerControl
@@ -306,6 +305,20 @@
#
# return
+#// A9 04 查询boss信息 #tagCGQueryBossInfo
+#
+#
+#struct tagCGQueryBossInfo
+#{
+# tagHead Head;
+# BYTE Count; //数量
+# DWORD BossIDList[Count]; //boosid
+#};
+def OnQueryBossInfo(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ bossIDList = clientData.BossIDList
+ Sync_BossInfo(curPlayer, bossIDList)
+ return
## 同步boss相关信息
@@ -567,15 +580,6 @@
playerCntDict[bossid] = playerCntDict.get(bossid, 0) + 1
GameWorld.DebugLog(' boss等级信息对应本服在线人数 %s' % playerCntDict)
- # 此处需要统计累加当前在跨服服务器的玩家
- mergeServerOnlinePlayerDict = MergePlayer.GetMergeServerOnlinePlayerInfo()
- for playerInfo in mergeServerOnlinePlayerDict.values():
- findLV = playerInfo[MergePlayer.Def_MSOLPlayer_LV]
- for bossid, lvLimit in bossRebornDict.items():
- if lvLimit[0] <= findLV <= lvLimit[1]:
- playerCntDict[bossid] = playerCntDict.get(bossid, 0) + 1
- GameWorld.DebugLog(' boss等级信息对应本服及跨服在线人数 %s' % playerCntDict)
-
for bossid, curOnlineCnt in playerCntDict.items():
SetBossOnlineHeroCnt(bossid, curOnlineCnt)
@@ -619,7 +623,8 @@
return
onlineCnt = __GetBossOnlineHeroCnt(bossid)[0]
LVLimit = ipyData.GetLVLimit()
- if PyGameData.g_yesterdayPlayerLVDict:
+ openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
+ if openServerDay != 0 and LVLimit and len(LVLimit) == 2:
yesterdayCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if LVLimit[0]<=lv <= LVLimit[1]]) #参数昨日活跃人数
else:
yesterdayCnt = IpyGameDataPY.GetFuncCfg('FirstDayActivePlayerCnt')
@@ -949,8 +954,10 @@
refreshTime = 0
PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime]
bossIDList.append(bossID)
+ curTime = int(time.time())
+ PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1])))
GameWorld.Log(' boss复活活动 重生boss bossIDList=%s'%bossIDList)
- g_lastBossRebornTime = int(time.time())
+ g_lastBossRebornTime = curTime
else:
#广播
needNotifyPointPerList = IpyGameDataPY.GetFuncEvalCfg('BossRebornNotify')
@@ -1214,6 +1221,6 @@
if curMember.GetFamilyLV() == IPY_GameServer.fmlMember:
GameWorld.DebugLog("普通成员无法召集!", playerID)
return
- PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID])
+ PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [curPlayer.GetName(), npcID])
return
--
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