From 27bc9586f194150f48f914b937c5a98f73a6650e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 09 一月 2019 19:32:20 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(支持拾取物品、货币、好物品记录)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   13 ++++++++++++-
 1 files changed, 12 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 8b53f37..6ffbb43 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1574,6 +1574,10 @@
         GameWorld.DebugLog("跨服服务器不允许该操作!")
         return
     
+    if GetCrossRealmState(curPlayer):
+        GameWorld.ErrLog("玩家当前为跨服状态,不允许再次请求进入跨服!", curPlayer.GetPlayerID())
+        return
+    
     if not CrossRealmPlayer.IsCrossServerOpen():
         NotifyCode(curPlayer, "CrossMatching18")
         return
@@ -2071,7 +2075,8 @@
     if PlayerTJG.GetIsTJG(curPlayer):
         GameWorld.DebugLog("脱机的玩家不处理分流!", curPlayer.GetPlayerID())
         return tagLineID
-    
+    if GameWorld.IsCrossServer():
+        return tagLineID
     # 非常规地图之间的切换不处理
     if curMapID not in PyGameData.g_commMapLinePlayerCountDict or tagMapID not in PyGameData.g_commMapLinePlayerCountDict:
         return tagLineID
@@ -3008,6 +3013,12 @@
         GameWorld.Log('玩家获得金钱异常 , value = %s , priceType = %s ,' % (value, priceType))
         return
     
+    if GameWorld.IsCrossServer():
+        serverGroupID = GetPlayerServerGroupID(curPlayer)
+        msgInfo = {"PlayerID":curPlayer.GetPlayerID(), "MoneyType":priceType, "Value":value, "GiveType":giveType, "AddDataDict":addDataDict}
+        GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_GiveMoney, msgInfo, [serverGroupID])
+        return True
+    
     if priceType == IPY_GameWorld.TYPE_Price_Gold_Money:
         if curPlayer.GetGold() + value > ChConfig.Def_PlayerTotalMoney_Gold:
             #超过金钱上限

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