From 28389cb71e12d4bec085559355d54dd72ad43e36 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 05 十二月 2018 00:26:32 +0800
Subject: [PATCH] 4999 【后端】【1.3.100】血量百分比不管有没被超过,哪怕一击秒杀也会强制触发,pvp强制触发

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipSuitCompose.py |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipSuitCompose.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipSuitCompose.py
index d64ba82..e46c1d6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipSuitCompose.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipSuitCompose.py
@@ -27,6 +27,7 @@
 import ItemControler
 import IpyGameDataPY
 import EventShell
+import DataRecordPack
 
 
 #//A3 17 套装合成#tagCMSuitCompose
@@ -94,6 +95,8 @@
     
     #通知等级
     ChEquip.NotifyEquipPartSuiteLV(curPlayer, equipPlace)
+    dataDict = {'equipPlace':equipPlace,'suiteType':suiteType,'tagSuitLV':tagSuitLV,'curSuiteLV':curSuiteLV}
+    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Suit, dataDict)
     
     #先刷装备BUFF 再计算属性
     ChEquip.RefreshPlayerEquipAttribute(curPlayer)
@@ -187,6 +190,8 @@
                 giveItemDict[itemID] = giveItemDict.get(itemID, 0) + itemCnt
         
         ChEquip.SetEquipPartSuiteLV(curPlayer, equipPlace, suiteType, toSuiteLV)
+        dataDict = {'equipPlace':equipPlace,'suiteType':suiteType,'tagSuitLV':toSuiteLV,'curSuiteLV':curSuiteLV}
+        DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Suit, dataDict)
     
     if not giveItemDict:
         return

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