From 2929ce545f63fa40aa5ac93e7c030682568f00be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 12 三月 2021 16:13:01 +0800
Subject: [PATCH] 8835 【BT2】【主干】【后端】Part3-2 5)新增多日连充(主干补冲突;钱单位修改为分)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                     |    7 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py                 |   36 +++++++++---------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py                   |    6 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py               |    2 +
 PySysDB/PySysDBPY.h                                                                                    |    2 
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py                                          |    7 ++-
 ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py                                      |   36 +++++++++---------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py |   11 +++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                        |   12 +++++
 9 files changed, 69 insertions(+), 50 deletions(-)

diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index a28d88b..e466149 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1672,7 +1672,7 @@
 struct tagActManyDayRechargeAward
 {
 	DWORD		_TemplateID;	//模板ID
-	DWORD		NeedRecharge;	//所需充值额度
+	float		NeedRMB;	//所需充值额度
 	BYTE		NeedDays;	//所需充值天数
 	BYTE		AwardIndex;	//奖励索引
 	dict		AwardItemInfo;	//奖励物品信息  {世界等级范围:[[物品ID,个数,是否拍品], ...]}
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index a3c5b7a..cdf8d7d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
     Head = tagHead()
     Type = 0    #(BYTE Type)//类型
     Count = 0    #(WORD Count)//数量
-    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count	
+    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count    
     data = None
 
     def __init__(self):
@@ -1133,7 +1133,7 @@
     FamilyID = 0    #(DWORD FamilyID)//家族ID
     ActionType = 0    #(BYTE ActionType)//类型
     Count = 0    #(WORD Count)//数量
-    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count	
+    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count    
     data = None
 
     def __init__(self):
@@ -3352,8 +3352,8 @@
     IsAlive = 0    #(BYTE IsAlive)// 是否存活
     RecordLen = 0    #(WORD RecordLen)// 长度
     KillRecord = ""    #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
-    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒	
-    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒	
+    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒    
+    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒    
     data = None
 
     def __init__(self):
@@ -4318,7 +4318,7 @@
     Count = 0    #(DWORD Count)//数量
     IsBind = 0    #(BYTE IsBind)//是否绑定
     UserDataLen = 0    #(DWORD UserDataLen)
-    UserData = ""    #(String UserData)//自定义数据	
+    UserData = ""    #(String UserData)//自定义数据    
     data = None
 
     def __init__(self):
@@ -4559,7 +4559,7 @@
     Name = ""    #(char Name[33])
     LV = 0    #(DWORD LV)//等级
     Job = 0    #(BYTE Job)
-    RealmLV = 0    #(WORD RealmLV)//境界	
+    RealmLV = 0    #(WORD RealmLV)//境界    
     data = None
 
     def __init__(self):
@@ -6650,7 +6650,7 @@
 class  tagFamilyArrestOverStateInfo(Structure):
     Head = tagHead()
     Count = 0    #(WORD Count)
-    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count	
+    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count    
     data = None
 
     def __init__(self):
@@ -7717,7 +7717,7 @@
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
                   ("PlayerID", c_int),    
-                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__	
+                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__    
                   ("Value", c_int),    
                   ]
 
@@ -7773,7 +7773,7 @@
 
 class  tagGCVoiceChat(Structure):
     Head = tagHead()
-    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域	
+    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域    
     SrcNameLen = 0    #(BYTE SrcNameLen)
     SrcName = ""    #(String SrcName)//size = SrcNameLen
     PlayerID = 0    #(DWORD PlayerID)
@@ -9513,7 +9513,7 @@
     ItemGUID = ""    #(char ItemGUID[40])
     AuctionType = 0    #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
     AddTime = ""    #(char AddTime[19])//上架时间
-    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID	
+    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID    
     BidderPrice = 0    #(DWORD BidderPrice)//最高竞拍价格
     BiddingTime = ""    #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
     data = None
@@ -11379,8 +11379,8 @@
 
 class  tagGCCrossRealmPKBillboardInfo(Structure):
     Head = tagHead()
-    ZoneID = 0    #(BYTE ZoneID)// 赛区ID	
-    SeasonID = 0    #(BYTE SeasonID)// 赛季ID	
+    ZoneID = 0    #(BYTE ZoneID)// 赛区ID    
+    SeasonID = 0    #(BYTE SeasonID)// 赛季ID    
     Count = 0    #(WORD Count)
     PKBillboardList = list()    #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
     data = None
@@ -12397,7 +12397,7 @@
     BackpackLV = 0    #(BYTE BackpackLV)//背包等级
     WarehouseLV = 0    #(BYTE WarehouseLV)//仓库等级
     TeamID = 0    #(DWORD TeamID)//队伍ID
-    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票		类型为MoneyType
+    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票        类型为MoneyType
     UseSilverType = 0    #(BYTE UseSilverType)//默认用的银子/银票
     AttackMode = 0    #(BYTE AttackMode)//攻击模式
     LastWeekOnlineTime = 0    #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -15591,7 +15591,7 @@
 
 
 class  tagMCEquipPartXLAttr(Structure):
-    EquipPlace = 0    #(BYTE EquipPlace)// 装备位	
+    EquipPlace = 0    #(BYTE EquipPlace)// 装备位    
     XLAttrLV = 0    #(BYTE XLAttrLV)// 洗练等级
     XLAttrCnt = 0    #(BYTE XLAttrCnt)// 属性条数
     XLAttrList = list()    #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -18169,7 +18169,7 @@
     _fields_ = [
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
-                  ("Record", c_ubyte),    #0-未领取 1-已领取	
+                  ("Record", c_ubyte),    #0-未领取 1-已领取    
                   ]
 
     def __init__(self):
@@ -22810,7 +22810,7 @@
     PlayerID = 0    #(DWORD PlayerID)//玩家ID
     EquipClassLV = 0    #(BYTE EquipClassLV)
     ItemDataSize = 0    #(WORD ItemDataSize)
-    ItemData = ""    #(String ItemData)//物品记录	
+    ItemData = ""    #(String ItemData)//物品记录    
     data = None
 
     def __init__(self):
@@ -23109,7 +23109,7 @@
     ItemDataSize = 0    #(DWORD ItemDataSize)
     ItemData = ""    #(String ItemData)//物品记录
     PlusDataSize = 0    #(DWORD PlusDataSize)
-    PlusData = ""    #(String PlusData)//扩展记录	
+    PlusData = ""    #(String PlusData)//扩展记录    
     data = None
 
     def __init__(self):
@@ -23606,7 +23606,7 @@
     _fields_ = [
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
-                  ("MakeType", c_ubyte),    #类型		TMakeItemType
+                  ("MakeType", c_ubyte),    #类型        TMakeItemType
                   ("Result", c_ubyte),    #是否成功
                   ("MakeItemID", c_int),    #合成的物品ID
                   ]
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index c2812e1..bde6cad 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -232,6 +232,7 @@
 OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
 OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
 OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
+OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                 OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -248,8 +249,8 @@
                            OperationActionName_WeekParty, OperationActionName_LoginAward, 
                            OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
                            OperationActionName_DailyGiftbag, 
-                           OperationActionName_CollectWords] \
-                           + FeastOperationActionNameList
+                           OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
+                           ] + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                    OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
@@ -261,12 +262,14 @@
                                    OperationActionName_CollectWords,
                                    OperationActionName_FeastLogin,
                                    OperationActionName_FeastWish, OperationActionName_FeastTravel,
+                                   OperationActionName_ManyDayRecharge,
                                    ]
 
 #支持多活动分组编号的活动名
 MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
                                    OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
                                    OperationActionName_SpringSale, OperationActionName_FlashSale,
+                                   OperationActionName_ManyDayRecharge,
                                    ]
 
 #跨服运营活动表名定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 3e7a6d9..89ad1c1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3848,6 +3848,13 @@
 Def_PDict_FeastTravelValue = "FeastTravelValue_%s" # 游历任务总进度值,参数(任务ID)
 Def_PDict_FeastTravelCount = "FeastTravelCount_%s" # 游历任务已完成次数,参数(任务ID)
 Def_PDict_FeastTravelAwardCount = "FeastTravelAwardCount_%s" # 游历已领奖次数,参数(奖励索引)
+
+#多日连充活动
+Def_PDict_ManyDayRechargeID = "ManyDayRechargeID_%s"  # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
+Def_PDict_ManyDayRechargeTempID = "ManyDayRechargeTempID_%s"  # 玩家身上的模板ID,参数:(活动编号)
+Def_PDict_ManyDayRechargeWorldLV = "ManyDayRechargeWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
+Def_PDict_ManyDayRechargeValue = "ManyDayRechargeValue_%s_%s"  # 每日累充总额,参数:(活动编号, 天索引)
+Def_PDict_ManyDayRechargeAward = "ManyDayRechargeAward_%s"  # 领奖记录,参数:(活动编号)
 #-------------------------------------------------------------------------------
 
 #开服活动,Def_PDictType_OpenServerCampaign
@@ -5383,7 +5390,10 @@
 Def_RewardType_CACTGBillboardDabiao, #跨服充值排行活动达标奖励36
 Def_RewardType_FeastLogin, #节日登录奖励37
 Def_RewardType_FeastTravel, #节日游历奖励38
-)= range(39)
+Def_RewardType_DailyRecharge, #永久每日累充奖励39
+Def_RewardType_RechargeGold30, #1元送30倍充值券每日奖励40
+Def_RewardType_ManyDayRecharge, #多日连充41
+)= range(42)
 
 
 #boss复活相关活动定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index a3c5b7a..cdf8d7d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
     Head = tagHead()
     Type = 0    #(BYTE Type)//类型
     Count = 0    #(WORD Count)//数量
-    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count	
+    UniversalGameRec = list()    #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count    
     data = None
 
     def __init__(self):
@@ -1133,7 +1133,7 @@
     FamilyID = 0    #(DWORD FamilyID)//家族ID
     ActionType = 0    #(BYTE ActionType)//类型
     Count = 0    #(WORD Count)//数量
-    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count	
+    FamilyActionList = list()    #(vector<tagGCFamilyAction> FamilyActionList)//size = Count    
     data = None
 
     def __init__(self):
@@ -3352,8 +3352,8 @@
     IsAlive = 0    #(BYTE IsAlive)// 是否存活
     RecordLen = 0    #(WORD RecordLen)// 长度
     KillRecord = ""    #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
-    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒	
-    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒	
+    RefreshSecond = 0    #(DWORD RefreshSecond)// 刷新倒计时, 秒    
+    RefreshCD = 0    #(DWORD RefreshCD)// 刷新总CD时, 秒    
     data = None
 
     def __init__(self):
@@ -4318,7 +4318,7 @@
     Count = 0    #(DWORD Count)//数量
     IsBind = 0    #(BYTE IsBind)//是否绑定
     UserDataLen = 0    #(DWORD UserDataLen)
-    UserData = ""    #(String UserData)//自定义数据	
+    UserData = ""    #(String UserData)//自定义数据    
     data = None
 
     def __init__(self):
@@ -4559,7 +4559,7 @@
     Name = ""    #(char Name[33])
     LV = 0    #(DWORD LV)//等级
     Job = 0    #(BYTE Job)
-    RealmLV = 0    #(WORD RealmLV)//境界	
+    RealmLV = 0    #(WORD RealmLV)//境界    
     data = None
 
     def __init__(self):
@@ -6650,7 +6650,7 @@
 class  tagFamilyArrestOverStateInfo(Structure):
     Head = tagHead()
     Count = 0    #(WORD Count)
-    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count	
+    ArrestOverStateInfo = list()    #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count    
     data = None
 
     def __init__(self):
@@ -7717,7 +7717,7 @@
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
                   ("PlayerID", c_int),    
-                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__	
+                  ("RefreshType", c_ubyte),    #参考CDBPlayerRefresh__    
                   ("Value", c_int),    
                   ]
 
@@ -7773,7 +7773,7 @@
 
 class  tagGCVoiceChat(Structure):
     Head = tagHead()
-    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域	
+    ChannelType = 0    #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域    
     SrcNameLen = 0    #(BYTE SrcNameLen)
     SrcName = ""    #(String SrcName)//size = SrcNameLen
     PlayerID = 0    #(DWORD PlayerID)
@@ -9513,7 +9513,7 @@
     ItemGUID = ""    #(char ItemGUID[40])
     AuctionType = 0    #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
     AddTime = ""    #(char AddTime[19])//上架时间
-    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID	
+    BidderID = 0    #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID    
     BidderPrice = 0    #(DWORD BidderPrice)//最高竞拍价格
     BiddingTime = ""    #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
     data = None
@@ -11379,8 +11379,8 @@
 
 class  tagGCCrossRealmPKBillboardInfo(Structure):
     Head = tagHead()
-    ZoneID = 0    #(BYTE ZoneID)// 赛区ID	
-    SeasonID = 0    #(BYTE SeasonID)// 赛季ID	
+    ZoneID = 0    #(BYTE ZoneID)// 赛区ID    
+    SeasonID = 0    #(BYTE SeasonID)// 赛季ID    
     Count = 0    #(WORD Count)
     PKBillboardList = list()    #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
     data = None
@@ -12397,7 +12397,7 @@
     BackpackLV = 0    #(BYTE BackpackLV)//背包等级
     WarehouseLV = 0    #(BYTE WarehouseLV)//仓库等级
     TeamID = 0    #(DWORD TeamID)//队伍ID
-    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票		类型为MoneyType
+    UseGoldType = 0    #(BYTE UseGoldType)//默认用金子/金票        类型为MoneyType
     UseSilverType = 0    #(BYTE UseSilverType)//默认用的银子/银票
     AttackMode = 0    #(BYTE AttackMode)//攻击模式
     LastWeekOnlineTime = 0    #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -15591,7 +15591,7 @@
 
 
 class  tagMCEquipPartXLAttr(Structure):
-    EquipPlace = 0    #(BYTE EquipPlace)// 装备位	
+    EquipPlace = 0    #(BYTE EquipPlace)// 装备位    
     XLAttrLV = 0    #(BYTE XLAttrLV)// 洗练等级
     XLAttrCnt = 0    #(BYTE XLAttrCnt)// 属性条数
     XLAttrList = list()    #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -18169,7 +18169,7 @@
     _fields_ = [
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
-                  ("Record", c_ubyte),    #0-未领取 1-已领取	
+                  ("Record", c_ubyte),    #0-未领取 1-已领取    
                   ]
 
     def __init__(self):
@@ -22810,7 +22810,7 @@
     PlayerID = 0    #(DWORD PlayerID)//玩家ID
     EquipClassLV = 0    #(BYTE EquipClassLV)
     ItemDataSize = 0    #(WORD ItemDataSize)
-    ItemData = ""    #(String ItemData)//物品记录	
+    ItemData = ""    #(String ItemData)//物品记录    
     data = None
 
     def __init__(self):
@@ -23109,7 +23109,7 @@
     ItemDataSize = 0    #(DWORD ItemDataSize)
     ItemData = ""    #(String ItemData)//物品记录
     PlusDataSize = 0    #(DWORD PlusDataSize)
-    PlusData = ""    #(String PlusData)//扩展记录	
+    PlusData = ""    #(String PlusData)//扩展记录    
     data = None
 
     def __init__(self):
@@ -23606,7 +23606,7 @@
     _fields_ = [
                   ("Cmd", c_ubyte),
                   ("SubCmd", c_ubyte),
-                  ("MakeType", c_ubyte),    #类型		TMakeItemType
+                  ("MakeType", c_ubyte),    #类型        TMakeItemType
                   ("Result", c_ubyte),    #是否成功
                   ("MakeItemID", c_int),    #合成的物品ID
                   ]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index ca8636b..7920d3c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1317,7 +1317,7 @@
 
                 "ActManyDayRechargeAward":(
                         ("DWORD", "TemplateID", 1),
-                        ("DWORD", "NeedRecharge", 0),
+                        ("float", "NeedRMB", 0),
                         ("BYTE", "NeedDays", 0),
                         ("BYTE", "AwardIndex", 0),
                         ("dict", "AwardItemInfo", 0),
@@ -4463,7 +4463,7 @@
     
     def __init__(self):
         self.TemplateID = 0
-        self.NeedRecharge = 0
+        self.NeedRMB = 0.0
         self.NeedDays = 0
         self.AwardIndex = 0
         self.AwardItemInfo = {}
@@ -4471,7 +4471,7 @@
         return
         
     def GetTemplateID(self): return self.TemplateID # 模板ID
-    def GetNeedRecharge(self): return self.NeedRecharge # 所需充值额度
+    def GetNeedRMB(self): return self.NeedRMB # 所需充值额度
     def GetNeedDays(self): return self.NeedDays # 所需充值天数
     def GetAwardIndex(self): return self.AwardIndex # 奖励索引
     def GetAwardItemInfo(self): return self.AwardItemInfo # 奖励物品信息  {世界等级范围:[[物品ID,个数,是否拍品], ...]}
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
index ad66ef8..549bd8f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
@@ -26,6 +26,7 @@
 import NetPackCommon
 import GameWorld
 import ChConfig
+import CommFunc
 
 Max_ActDays = 7 # 支持最大活动持续天
 
@@ -121,7 +122,7 @@
         if awardRecord & pow(2, awardIndex):
             continue
         
-        needRechargeValue = ipyData.GetNeedRecharge()
+        needRechargeValue = CommFunc.RMBToCoin(ipyData.GetNeedRMB())
         needDays = ipyData.GetNeedDays()
         finishDays = 0
         for dayIndex in xrange(Max_ActDays):
@@ -137,7 +138,7 @@
         
         batchPlayerIDList.append([playerID])
         batchAddItemList.append(awardItemList)
-        batchParamList.append([needDays, needRechargeValue])
+        batchParamList.append([needDays, str(ipyData.GetNeedRMB())])
         GameWorld.Log("多日连充活动补发奖励! actNum=%s,playerTemplateID=%s,awardIndex=%s" % (actNum, playerTemplateID, awardIndex))
         
     if batchPlayerIDList:
@@ -205,7 +206,7 @@
         GameWorld.DebugLog("找不到该多日连充活动档位索引奖励!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)
         return
     
-    needRechargeValue = awardIpyData.GetNeedRecharge()
+    needRechargeValue = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
     needDays = awardIpyData.GetNeedDays()
     
     dayRechargeValueDict = {}
@@ -237,7 +238,7 @@
     GameWorld.DebugLog("    领取成功! actNum=%s,templateID=%s,awardIndex=%s,needRechargeValue=%s,needDays=%s %s" 
                        % (actNum, templateID, awardIndex, needRechargeValue, needDays, dayRechargeValueDict))
     if notifyKey:
-        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needDays, needRechargeValue])
+        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needDays, str(awardIpyData.GetNeedRMB())])
         
     for itemID, itemCount, isAuctionItem in awardItemList:
         ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
@@ -290,7 +291,7 @@
         for awardIpyData in ipyDataList:
             awardInfo = ChPyNetSendPack.tagMCActManyDayRechargeAward()
             awardInfo.AwardIndex = awardIpyData.GetAwardIndex()
-            awardInfo.NeedRecharge = awardIpyData.GetNeedRecharge()
+            awardInfo.NeedRecharge = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
             awardInfo.NeedDays = awardIpyData.GetNeedDays()
             awardInfo.AwardItemList = []
             awardItemList = GameWorld.GetDictValueByRangeKey(awardIpyData.GetAwardItemInfo(), actWorldLV, [])
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 626f633..84e97af 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -49,6 +49,7 @@
 import PlayerGoldGift
 import PlayerActTotalRecharge
 import PlayerActRechargeRebateGold
+import PlayerActManyDayRecharge
 import PlayerActRechargePrize
 import CrossActCTGBillboard
 import PlayerActGrowupBuy
@@ -437,6 +438,7 @@
     if coinType in [CoinType_Gold, CoinType_Buy]:
         #跨服充值排行活动
         CrossActCTGBillboard.AddCTGRMB(curPlayer, orderCoin)
+        PlayerActManyDayRecharge.AddManyDayRechargeValue(curPlayer, orderCoin) # 多日连充
         
     # 只算充仙玉的
     if coinType == CoinType_Gold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index c2812e1..bde6cad 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -232,6 +232,7 @@
 OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
 OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
 OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
+OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                 OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -248,8 +249,8 @@
                            OperationActionName_WeekParty, OperationActionName_LoginAward, 
                            OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
                            OperationActionName_DailyGiftbag, 
-                           OperationActionName_CollectWords] \
-                           + FeastOperationActionNameList
+                           OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
+                           ] + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                    OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
@@ -261,12 +262,14 @@
                                    OperationActionName_CollectWords,
                                    OperationActionName_FeastLogin,
                                    OperationActionName_FeastWish, OperationActionName_FeastTravel,
+                                   OperationActionName_ManyDayRecharge,
                                    ]
 
 #支持多活动分组编号的活动名
 MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
                                    OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
                                    OperationActionName_SpringSale, OperationActionName_FlashSale,
+                                   OperationActionName_ManyDayRecharge,
                                    ]
 
 #跨服运营活动表名定义

--
Gitblit v1.8.0