From 2929ce545f63fa40aa5ac93e7c030682568f00be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 12 三月 2021 16:13:01 +0800
Subject: [PATCH] 8835 【BT2】【主干】【后端】Part3-2 5)新增多日连充(主干补冲突;钱单位修改为分)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 7 ++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 36 +++++++++---------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 6 +-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 2 +
PySysDB/PySysDBPY.h | 2
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 7 ++-
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 36 +++++++++---------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py | 11 +++--
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 12 +++++
9 files changed, 69 insertions(+), 50 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index a28d88b..e466149 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1672,7 +1672,7 @@
struct tagActManyDayRechargeAward
{
DWORD _TemplateID; //模板ID
- DWORD NeedRecharge; //所需充值额度
+ float NeedRMB; //所需充值额度
BYTE NeedDays; //所需充值天数
BYTE AwardIndex; //奖励索引
dict AwardItemInfo; //奖励物品信息 {世界等级范围:[[物品ID,个数,是否拍品], ...]}
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index a3c5b7a..cdf8d7d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
Head = tagHead()
Type = 0 #(BYTE Type)//类型
Count = 0 #(WORD Count)//数量
- UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
+ UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
data = None
def __init__(self):
@@ -1133,7 +1133,7 @@
FamilyID = 0 #(DWORD FamilyID)//家族ID
ActionType = 0 #(BYTE ActionType)//类型
Count = 0 #(WORD Count)//数量
- FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
+ FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
data = None
def __init__(self):
@@ -3352,8 +3352,8 @@
IsAlive = 0 #(BYTE IsAlive)// 是否存活
RecordLen = 0 #(WORD RecordLen)// 长度
KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
- RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
- RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
+ RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
+ RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
data = None
def __init__(self):
@@ -4318,7 +4318,7 @@
Count = 0 #(DWORD Count)//数量
IsBind = 0 #(BYTE IsBind)//是否绑定
UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//自定义数据
+ UserData = "" #(String UserData)//自定义数据
data = None
def __init__(self):
@@ -4559,7 +4559,7 @@
Name = "" #(char Name[33])
LV = 0 #(DWORD LV)//等级
Job = 0 #(BYTE Job)
- RealmLV = 0 #(WORD RealmLV)//境界
+ RealmLV = 0 #(WORD RealmLV)//境界
data = None
def __init__(self):
@@ -6650,7 +6650,7 @@
class tagFamilyArrestOverStateInfo(Structure):
Head = tagHead()
Count = 0 #(WORD Count)
- ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
+ ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
data = None
def __init__(self):
@@ -7717,7 +7717,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
- ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
+ ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
("Value", c_int),
]
@@ -7773,7 +7773,7 @@
class tagGCVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
SrcNameLen = 0 #(BYTE SrcNameLen)
SrcName = "" #(String SrcName)//size = SrcNameLen
PlayerID = 0 #(DWORD PlayerID)
@@ -9513,7 +9513,7 @@
ItemGUID = "" #(char ItemGUID[40])
AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
AddTime = "" #(char AddTime[19])//上架时间
- BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
+ BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
data = None
@@ -11379,8 +11379,8 @@
class tagGCCrossRealmPKBillboardInfo(Structure):
Head = tagHead()
- ZoneID = 0 #(BYTE ZoneID)// 赛区ID
- SeasonID = 0 #(BYTE SeasonID)// 赛季ID
+ ZoneID = 0 #(BYTE ZoneID)// 赛区ID
+ SeasonID = 0 #(BYTE SeasonID)// 赛季ID
Count = 0 #(WORD Count)
PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
data = None
@@ -12397,7 +12397,7 @@
BackpackLV = 0 #(BYTE BackpackLV)//背包等级
WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
TeamID = 0 #(DWORD TeamID)//队伍ID
- UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
AttackMode = 0 #(BYTE AttackMode)//攻击模式
LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -15591,7 +15591,7 @@
class tagMCEquipPartXLAttr(Structure):
- EquipPlace = 0 #(BYTE EquipPlace)// 装备位
+ EquipPlace = 0 #(BYTE EquipPlace)// 装备位
XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -18169,7 +18169,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Record", c_ubyte), #0-未领取 1-已领取
+ ("Record", c_ubyte), #0-未领取 1-已领取
]
def __init__(self):
@@ -22810,7 +22810,7 @@
PlayerID = 0 #(DWORD PlayerID)//玩家ID
EquipClassLV = 0 #(BYTE EquipClassLV)
ItemDataSize = 0 #(WORD ItemDataSize)
- ItemData = "" #(String ItemData)//物品记录
+ ItemData = "" #(String ItemData)//物品记录
data = None
def __init__(self):
@@ -23109,7 +23109,7 @@
ItemDataSize = 0 #(DWORD ItemDataSize)
ItemData = "" #(String ItemData)//物品记录
PlusDataSize = 0 #(DWORD PlusDataSize)
- PlusData = "" #(String PlusData)//扩展记录
+ PlusData = "" #(String PlusData)//扩展记录
data = None
def __init__(self):
@@ -23606,7 +23606,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MakeType", c_ubyte), #类型 TMakeItemType
+ ("MakeType", c_ubyte), #类型 TMakeItemType
("Result", c_ubyte), #是否成功
("MakeItemID", c_int), #合成的物品ID
]
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index c2812e1..bde6cad 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -232,6 +232,7 @@
OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
+OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -248,8 +249,8 @@
OperationActionName_WeekParty, OperationActionName_LoginAward,
OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
OperationActionName_DailyGiftbag,
- OperationActionName_CollectWords] \
- + FeastOperationActionNameList
+ OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
+ ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
@@ -261,12 +262,14 @@
OperationActionName_CollectWords,
OperationActionName_FeastLogin,
OperationActionName_FeastWish, OperationActionName_FeastTravel,
+ OperationActionName_ManyDayRecharge,
]
#支持多活动分组编号的活动名
MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
OperationActionName_SpringSale, OperationActionName_FlashSale,
+ OperationActionName_ManyDayRecharge,
]
#跨服运营活动表名定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 3e7a6d9..89ad1c1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3848,6 +3848,13 @@
Def_PDict_FeastTravelValue = "FeastTravelValue_%s" # 游历任务总进度值,参数(任务ID)
Def_PDict_FeastTravelCount = "FeastTravelCount_%s" # 游历任务已完成次数,参数(任务ID)
Def_PDict_FeastTravelAwardCount = "FeastTravelAwardCount_%s" # 游历已领奖次数,参数(奖励索引)
+
+#多日连充活动
+Def_PDict_ManyDayRechargeID = "ManyDayRechargeID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
+Def_PDict_ManyDayRechargeTempID = "ManyDayRechargeTempID_%s" # 玩家身上的模板ID,参数:(活动编号)
+Def_PDict_ManyDayRechargeWorldLV = "ManyDayRechargeWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
+Def_PDict_ManyDayRechargeValue = "ManyDayRechargeValue_%s_%s" # 每日累充总额,参数:(活动编号, 天索引)
+Def_PDict_ManyDayRechargeAward = "ManyDayRechargeAward_%s" # 领奖记录,参数:(活动编号)
#-------------------------------------------------------------------------------
#开服活动,Def_PDictType_OpenServerCampaign
@@ -5383,7 +5390,10 @@
Def_RewardType_CACTGBillboardDabiao, #跨服充值排行活动达标奖励36
Def_RewardType_FeastLogin, #节日登录奖励37
Def_RewardType_FeastTravel, #节日游历奖励38
-)= range(39)
+Def_RewardType_DailyRecharge, #永久每日累充奖励39
+Def_RewardType_RechargeGold30, #1元送30倍充值券每日奖励40
+Def_RewardType_ManyDayRecharge, #多日连充41
+)= range(42)
#boss复活相关活动定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index a3c5b7a..cdf8d7d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
Head = tagHead()
Type = 0 #(BYTE Type)//类型
Count = 0 #(WORD Count)//数量
- UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
+ UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
data = None
def __init__(self):
@@ -1133,7 +1133,7 @@
FamilyID = 0 #(DWORD FamilyID)//家族ID
ActionType = 0 #(BYTE ActionType)//类型
Count = 0 #(WORD Count)//数量
- FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
+ FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
data = None
def __init__(self):
@@ -3352,8 +3352,8 @@
IsAlive = 0 #(BYTE IsAlive)// 是否存活
RecordLen = 0 #(WORD RecordLen)// 长度
KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
- RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
- RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
+ RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
+ RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
data = None
def __init__(self):
@@ -4318,7 +4318,7 @@
Count = 0 #(DWORD Count)//数量
IsBind = 0 #(BYTE IsBind)//是否绑定
UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//自定义数据
+ UserData = "" #(String UserData)//自定义数据
data = None
def __init__(self):
@@ -4559,7 +4559,7 @@
Name = "" #(char Name[33])
LV = 0 #(DWORD LV)//等级
Job = 0 #(BYTE Job)
- RealmLV = 0 #(WORD RealmLV)//境界
+ RealmLV = 0 #(WORD RealmLV)//境界
data = None
def __init__(self):
@@ -6650,7 +6650,7 @@
class tagFamilyArrestOverStateInfo(Structure):
Head = tagHead()
Count = 0 #(WORD Count)
- ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
+ ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
data = None
def __init__(self):
@@ -7717,7 +7717,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
- ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
+ ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
("Value", c_int),
]
@@ -7773,7 +7773,7 @@
class tagGCVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
SrcNameLen = 0 #(BYTE SrcNameLen)
SrcName = "" #(String SrcName)//size = SrcNameLen
PlayerID = 0 #(DWORD PlayerID)
@@ -9513,7 +9513,7 @@
ItemGUID = "" #(char ItemGUID[40])
AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
AddTime = "" #(char AddTime[19])//上架时间
- BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
+ BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
data = None
@@ -11379,8 +11379,8 @@
class tagGCCrossRealmPKBillboardInfo(Structure):
Head = tagHead()
- ZoneID = 0 #(BYTE ZoneID)// 赛区ID
- SeasonID = 0 #(BYTE SeasonID)// 赛季ID
+ ZoneID = 0 #(BYTE ZoneID)// 赛区ID
+ SeasonID = 0 #(BYTE SeasonID)// 赛季ID
Count = 0 #(WORD Count)
PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
data = None
@@ -12397,7 +12397,7 @@
BackpackLV = 0 #(BYTE BackpackLV)//背包等级
WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
TeamID = 0 #(DWORD TeamID)//队伍ID
- UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
AttackMode = 0 #(BYTE AttackMode)//攻击模式
LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -15591,7 +15591,7 @@
class tagMCEquipPartXLAttr(Structure):
- EquipPlace = 0 #(BYTE EquipPlace)// 装备位
+ EquipPlace = 0 #(BYTE EquipPlace)// 装备位
XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -18169,7 +18169,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Record", c_ubyte), #0-未领取 1-已领取
+ ("Record", c_ubyte), #0-未领取 1-已领取
]
def __init__(self):
@@ -22810,7 +22810,7 @@
PlayerID = 0 #(DWORD PlayerID)//玩家ID
EquipClassLV = 0 #(BYTE EquipClassLV)
ItemDataSize = 0 #(WORD ItemDataSize)
- ItemData = "" #(String ItemData)//物品记录
+ ItemData = "" #(String ItemData)//物品记录
data = None
def __init__(self):
@@ -23109,7 +23109,7 @@
ItemDataSize = 0 #(DWORD ItemDataSize)
ItemData = "" #(String ItemData)//物品记录
PlusDataSize = 0 #(DWORD PlusDataSize)
- PlusData = "" #(String PlusData)//扩展记录
+ PlusData = "" #(String PlusData)//扩展记录
data = None
def __init__(self):
@@ -23606,7 +23606,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MakeType", c_ubyte), #类型 TMakeItemType
+ ("MakeType", c_ubyte), #类型 TMakeItemType
("Result", c_ubyte), #是否成功
("MakeItemID", c_int), #合成的物品ID
]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index ca8636b..7920d3c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1317,7 +1317,7 @@
"ActManyDayRechargeAward":(
("DWORD", "TemplateID", 1),
- ("DWORD", "NeedRecharge", 0),
+ ("float", "NeedRMB", 0),
("BYTE", "NeedDays", 0),
("BYTE", "AwardIndex", 0),
("dict", "AwardItemInfo", 0),
@@ -4463,7 +4463,7 @@
def __init__(self):
self.TemplateID = 0
- self.NeedRecharge = 0
+ self.NeedRMB = 0.0
self.NeedDays = 0
self.AwardIndex = 0
self.AwardItemInfo = {}
@@ -4471,7 +4471,7 @@
return
def GetTemplateID(self): return self.TemplateID # 模板ID
- def GetNeedRecharge(self): return self.NeedRecharge # 所需充值额度
+ def GetNeedRMB(self): return self.NeedRMB # 所需充值额度
def GetNeedDays(self): return self.NeedDays # 所需充值天数
def GetAwardIndex(self): return self.AwardIndex # 奖励索引
def GetAwardItemInfo(self): return self.AwardItemInfo # 奖励物品信息 {世界等级范围:[[物品ID,个数,是否拍品], ...]}
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
index ad66ef8..549bd8f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
@@ -26,6 +26,7 @@
import NetPackCommon
import GameWorld
import ChConfig
+import CommFunc
Max_ActDays = 7 # 支持最大活动持续天
@@ -121,7 +122,7 @@
if awardRecord & pow(2, awardIndex):
continue
- needRechargeValue = ipyData.GetNeedRecharge()
+ needRechargeValue = CommFunc.RMBToCoin(ipyData.GetNeedRMB())
needDays = ipyData.GetNeedDays()
finishDays = 0
for dayIndex in xrange(Max_ActDays):
@@ -137,7 +138,7 @@
batchPlayerIDList.append([playerID])
batchAddItemList.append(awardItemList)
- batchParamList.append([needDays, needRechargeValue])
+ batchParamList.append([needDays, str(ipyData.GetNeedRMB())])
GameWorld.Log("多日连充活动补发奖励! actNum=%s,playerTemplateID=%s,awardIndex=%s" % (actNum, playerTemplateID, awardIndex))
if batchPlayerIDList:
@@ -205,7 +206,7 @@
GameWorld.DebugLog("找不到该多日连充活动档位索引奖励!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)
return
- needRechargeValue = awardIpyData.GetNeedRecharge()
+ needRechargeValue = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
needDays = awardIpyData.GetNeedDays()
dayRechargeValueDict = {}
@@ -237,7 +238,7 @@
GameWorld.DebugLog(" 领取成功! actNum=%s,templateID=%s,awardIndex=%s,needRechargeValue=%s,needDays=%s %s"
% (actNum, templateID, awardIndex, needRechargeValue, needDays, dayRechargeValueDict))
if notifyKey:
- PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needDays, needRechargeValue])
+ PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needDays, str(awardIpyData.GetNeedRMB())])
for itemID, itemCount, isAuctionItem in awardItemList:
ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
@@ -290,7 +291,7 @@
for awardIpyData in ipyDataList:
awardInfo = ChPyNetSendPack.tagMCActManyDayRechargeAward()
awardInfo.AwardIndex = awardIpyData.GetAwardIndex()
- awardInfo.NeedRecharge = awardIpyData.GetNeedRecharge()
+ awardInfo.NeedRecharge = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
awardInfo.NeedDays = awardIpyData.GetNeedDays()
awardInfo.AwardItemList = []
awardItemList = GameWorld.GetDictValueByRangeKey(awardIpyData.GetAwardItemInfo(), actWorldLV, [])
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 626f633..84e97af 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -49,6 +49,7 @@
import PlayerGoldGift
import PlayerActTotalRecharge
import PlayerActRechargeRebateGold
+import PlayerActManyDayRecharge
import PlayerActRechargePrize
import CrossActCTGBillboard
import PlayerActGrowupBuy
@@ -437,6 +438,7 @@
if coinType in [CoinType_Gold, CoinType_Buy]:
#跨服充值排行活动
CrossActCTGBillboard.AddCTGRMB(curPlayer, orderCoin)
+ PlayerActManyDayRecharge.AddManyDayRechargeValue(curPlayer, orderCoin) # 多日连充
# 只算充仙玉的
if coinType == CoinType_Gold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index c2812e1..bde6cad 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -232,6 +232,7 @@
OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
+OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -248,8 +249,8 @@
OperationActionName_WeekParty, OperationActionName_LoginAward,
OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
OperationActionName_DailyGiftbag,
- OperationActionName_CollectWords] \
- + FeastOperationActionNameList
+ OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
+ ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
@@ -261,12 +262,14 @@
OperationActionName_CollectWords,
OperationActionName_FeastLogin,
OperationActionName_FeastWish, OperationActionName_FeastTravel,
+ OperationActionName_ManyDayRecharge,
]
#支持多活动分组编号的活动名
MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
OperationActionName_SpringSale, OperationActionName_FlashSale,
+ OperationActionName_ManyDayRecharge,
]
#跨服运营活动表名定义
--
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