From 2941a7635bb04ca59afa820b51a23aca9dc70eb9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 29 十月 2019 11:59:23 +0800 Subject: [PATCH] 4610 【恺英】【bug】脱机上线报错 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++---------- 1 files changed, 50 insertions(+), 10 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py index 3894633..312fb5d 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py @@ -40,6 +40,7 @@ import PlayerFamilySWRH import PlayerViewCache import GameWorldBoss +import AuctionHouse import PlayerTalk import PlayerTeam @@ -131,7 +132,7 @@ if not lackCnt: break elif lackCnt < 0: - GameWorld.ErrLog(' 随机假仙盟异常 已存在的随机数大于还需要的随机个数lackFakeCnt=%s,fakeIDList=%s'%(lackFakeCnt, fakeIDList)) + #GameWorld.DebugLog(' 随机假仙盟异常 已存在的随机数大于还需要的随机个数lackFakeCnt=%s,fakeIDList=%s'%(lackFakeCnt, fakeIDList)) return [] return fakeIDList @@ -159,6 +160,28 @@ if PlayerControl.GetIsTJG(curPlayer): return NetPackCommon.SendFakePack(curPlayer, fakeFamilyPack) + return + +def SyncCreatFamilyTimes(curPlayer=None): + # 通知建盟次数 + packData = ChPyNetSendPack.tagGCServerCreatFamilyTimes() + packData.Clear() + packData.Times = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes) + if not curPlayer: + # 全服广播在线玩家 + playerManager = GameWorld.GetPlayerManager() + for i in range(0, playerManager.GetPlayerCount()): + curPlayer = playerManager.GetPlayerByIndex(i) + if curPlayer == None or not curPlayer.GetInitOK(): + continue + + if PlayerControl.GetIsTJG(curPlayer): + continue + NetPackCommon.SendFakePack(curPlayer, packData) + else: + if PlayerControl.GetIsTJG(curPlayer): + return + NetPackCommon.SendFakePack(curPlayer, packData) return #输入家族名称 @@ -244,11 +267,13 @@ #-设置家族成员属性 DoPlayerJionFamily(curFamily, curPlayer, IPY_GameServer.fmlLeader) - + creatFamilyTimes = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes) #扣道具(前N个战盟并且假编号在随机编号里不要钱) if fakeIndex and fakeIndex in fakeIndexList: PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FakeFamilyIndex % fakeIndexList.index(fakeIndex), 0) - GameWorld.DebugLog(' 创建前3个仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex)) + GameWorld.Log(' 创建前n个假仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex)) + elif creatFamilyTimes < IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 3): + GameWorld.Log(' 创建前n个仙盟不扣钱! creatFamilyTimes=%s' % creatFamilyTimes) else: for i, findex in enumerate(fakeIndexList): if findex: @@ -258,7 +283,9 @@ needMoney = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney') if needMoney: moneyType = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 2) - curPlayer.MapServer_PayMoney(moneyType, needMoney) + sendMsg = str([moneyType, needMoney]) + curPlayer.MapServer_QueryPlayerResult(0, 0, "CreateFamilyPayMoney", sendMsg, len(sendMsg)) + #curPlayer.MapServer_PayMoney(moneyType, needMoney) #玩家创建家族费用转化为家族初始资金 #PlayerAddFamilyMoney(curPlayer, curFamily, needMoney) @@ -284,12 +311,13 @@ #XW_JZ_EstablishSud <n color="255,255,0">恭喜您,家族建立成功!</n> 25 - - PlayerControl.NotifyCode(curPlayer, "XW_JZ_EstablishSud") - + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes, min(creatFamilyTimes + 1, ShareDefine.Def_UpperLimit_DWord)) + SyncCreatFamilyTimes() #帮会创建流向 DataRecordPack.DR_CreateFamily(curPlayer.GetAccID(), curPlayerID, curPlayer.GetName(), - fullFamilyName, curFamily.GetID()) + fullFamilyName, curFamily.GetID(), creatFamilyTimes+1) - GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex), curPlayerID) + GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s, creatFamilyTimes=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex, creatFamilyTimes+1), curPlayerID) PlayerControl.WorldNotify(0, "jiazu_liubo_671654", [curPlayer.GetName(), fullFamilyName, curFamily.GetID()]) return @@ -368,7 +396,8 @@ PlayerFamilyBoss.NotifyFamilyBossFBInfo(jionPlayer) #通知家族仓库 PyDataManager.GetFamilyStoreItemManager().SyncFamilyStoreItem(jionPlayer, curFamily.GetID()) - + #仙盟拍品 + AuctionHouse.Sync_FamilyAuctionItemInfo(jionPlayer, curFamily.GetID()) SetMemberFightPower(familyMember, jionPlayer.GetFightPower()) AddFamilyIDToFightPowerChangeList(curFamily.GetID()) @@ -385,7 +414,6 @@ GameWorld.DebugLog(' 玩家战盟名变更处理, newFamilyName=%s' % familyName, playerID) #不处理排行榜 needChangeFamilyBillboardList = [ - #ShareDefine.Def_BT_RechargeTeHui, # 充值特惠活动排行榜-当前期记录 ] billboardMgr = GameWorld.GetBillboard() for billboardIndex in needChangeFamilyBillboardList: @@ -1421,7 +1449,12 @@ if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") return - + if PlayerFamilyBoss.IsInAllFamilyBoss(): + PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1") + return + if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), tagMemberID): + PlayerControl.NotifyCode(curPlayer, "Paimai7") + return tagPlayerName = curTagMember.GetName() # 被踢玩家名 tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位 @@ -1499,6 +1532,12 @@ if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") + return + if PlayerFamilyBoss.IsInAllFamilyBoss(): + PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1") + return + if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), curMember.GetPlayerID()): + PlayerControl.NotifyCode(curPlayer, "Paimai8") return #判断退出时间间隔 curTime = int(time.time()) @@ -1862,6 +1901,7 @@ # @remarks 函数详细说明. def PlayerLoginRefreshFamily(curPlayer, tick): SyncFakeFamilyInfo(curPlayer) + SyncCreatFamilyTimes(curPlayer) familyID = curPlayer.GetFamilyID() curFamily = None -- Gitblit v1.8.0