From 2941a7635bb04ca59afa820b51a23aca9dc70eb9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 29 十月 2019 11:59:23 +0800
Subject: [PATCH] 4610 【恺英】【bug】脱机上线报错

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py |   80 ++++++++++-----------------------------
 1 files changed, 21 insertions(+), 59 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index 112bad0..ce3dc08 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -30,6 +30,7 @@
 import IPY_GameWorld
 import OpenServerCampaign
 import DataRecordPack
+import PlayerWeekParty
 
 g_runeLVExpDict = {}
 
@@ -37,42 +38,6 @@
 # @param curPlayer 玩家
 # @return None
 def PlayerRuneLogin(curPlayer):
-    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
-        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
-        runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
-        for RuneNum in xrange(1, runeHoleCnt + 1):
-            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
-            if not RuneData:
-                continue
-            RuneItemID = ItemControler.GetRuneItemID(RuneData)
-            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
-            if not ipyData:
-                continue
-            RuneSource = ItemControler.GetRuneItemSource(RuneData)
-            if RuneSource != ChConfig.Item_Source_Compound:
-                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
-                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
-                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
-                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
-                GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
-        packIndex = ShareDefine.rptRune
-        for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
-            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
-            if not RuneData:
-                continue
-            RuneItemID = ItemControler.GetRuneItemID(RuneData)
-            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
-            if not ipyData:
-                continue
-            RuneSource = ItemControler.GetRuneItemSource(RuneData)
-            if RuneSource != ChConfig.Item_Source_Compound:
-                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
-                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
-                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
-                ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
-                GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
-    
-    
     DoUnlockRuneHole(curPlayer, False)
     Sync_RuneInfo(curPlayer)
     return
@@ -205,21 +170,10 @@
 
 ## 获取符印是否已解锁
 def GetIsOpenByRuneID(curPlayer, itemid):
-    itemData = GameWorld.GetGameData().GetItemByTypeID(itemid)
-    if not itemData:
-        return
-    curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
-    curEff = itemData.GetEffectByIndex(0)
-    curRuneType = curEff.GetEffectID()
-    floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2)
-    towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType')
-    floorList = [int(i) for i in towerRuneTypeDict]
-    floorList.sort()
-    for floor in floorList:
-        typeList = towerRuneTypeDict[str(floor)]
-        if curRuneType in typeList:
-            floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0
-            return curPassLV >= floorkey
+    ipyData = GetRuneIpyData(itemid)
+    if ipyData:
+        curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+        return curPassLV >= ipyData.GetTowerID()
     # 没配置限制层数解锁的默认解锁
     return True
 
@@ -255,7 +209,9 @@
         if not srcIpyData:
             GameWorld.DebugLog("该符印没有配置属性! 无法镶嵌! itemID=%s" % srcRuneItemID, curPlayer.GetPlayerID())
             return True
-        srcRuneAttrType = srcIpyData.GetAttrType()
+        srcRuneAttrTypeList = srcIpyData.GetAttrType()
+        srcRuneAttrTypeCntDict = {attrType:1 for attrType in srcRuneAttrTypeList}
+        maxSameAttrRuneCnt = IpyGameDataPY.GetFuncCfg('RuneUnlock', 5)
         # 判断是否已有镶嵌该属性类型
         doubleCnt = 0 #双属性符印个数
         for RuneNum in xrange(1, maxRuneHole + 1):
@@ -269,13 +225,19 @@
             if not ipyData:
                 continue
             attrTypeList = ipyData.GetAttrType()
-            if srcRuneAttrType == attrTypeList:
-                GameWorld.DebugLog("已有镶嵌该属性类型! 无法镶嵌! RuneHoleNum=%s,srcRuneAttrType=%s" % (RuneNum, srcRuneAttrType), curPlayer.GetPlayerID())
-                return True
+            for attrType in attrTypeList:
+                if attrType in srcRuneAttrTypeCntDict:
+                    srcRuneAttrTypeCntDict[attrType] += 1
+                    if srcRuneAttrTypeCntDict[attrType] > maxSameAttrRuneCnt:
+                        GameWorld.DebugLog(
+                            "该属性类型已镶嵌数量超过%s! 无法镶嵌! ,attrType=%s" % (maxSameAttrRuneCnt, attrType),
+                            curPlayer.GetPlayerID())
+                        return
+
             if len(attrTypeList) > 1:
                 doubleCnt +=1
         
-        if len(srcRuneAttrType) > 1 and doubleCnt >= __GetCanInlayDoubleAttrRuneCnt(curPlayer):
+        if len(srcRuneAttrTypeList) > 1 and doubleCnt >= __GetCanInlayDoubleAttrRuneCnt(curPlayer):
             GameWorld.DebugLog("当前可镶嵌双属性符印个数已达上限%s! 无法镶嵌! itemID=%s" % (doubleCnt, srcRuneItemID), curPlayer.GetPlayerID())
             return True
         
@@ -410,9 +372,10 @@
         runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始
         totalLV += runeItemPlusLV
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False)
     PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
     # 开服活动数据
-    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
+    #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
     return
 
 #// A5 66 符印分解 #tagCMRuneDecompose
@@ -437,8 +400,7 @@
     totalMJ = 0
     packIndex = ShareDefine.rptRune
     placeList = xrange(ItemCommon.GetVPackCnt(packIndex)) if (isAll or clientData.QualityCnt > 0) else clientData.PlaceIndexList
-    wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, ChConfig.MWPrivilege_RuneDecompose)
-    addPer = int(wmpIpyData.GetEffectValue()) if wmpIpyData else 0
+    addPer = 0
     for place in placeList:
         RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
         if not RuneData:

--
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