From 2941a7635bb04ca59afa820b51a23aca9dc70eb9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 29 十月 2019 11:59:23 +0800 Subject: [PATCH] 4610 【恺英】【bug】脱机上线报错 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.py | 10 +++++++--- 1 files changed, 7 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.py index 55f325f..a652780 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4028.py @@ -22,9 +22,13 @@ # 当前已经被处理为死亡,那么就不触发 return False - if attacker.GetDictByKey("zhansha") and effect.GetEffectValue(2): - # 斩杀不触发的标志 - return False + zhanshaState = attacker.GetDictByKey(ChConfig.Def_PlayerKey_Zhansha) + + if zhanshaState: + # 按位判断,1为斩杀情况下,此技能不可被触发,2为终极斩杀不触发,3为任何斩杀都不触发 + if (effect.GetEffectValue(2) & pow(2, zhanshaState-1)) != 0: + return False + result = GameWorld.CanHappen(effect.GetEffectValue(0)) if result: -- Gitblit v1.8.0