From 297de92ab4234a2ec6c84a0b93861a41bc71d1b3 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 12 十一月 2018 17:07:58 +0800
Subject: [PATCH] 4631 【后端】【1.3.0】上古战场增加机器人投放、分线逻辑优化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index c6acf5e..1f6e86f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -28,6 +28,7 @@
 import PlayerSuccess
 import PlayerMagicWeapon
 import IPY_GameWorld
+import OpenServerCampaign
 
 g_runeLVExpDict = {}
 
@@ -365,6 +366,8 @@
         totalLV += runeItemPlusLV
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
     PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
+    # 开服活动数据
+    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
     return
 
 #// A5 66 符印分解 #tagCMRuneDecompose

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