From 29cbac9154e89a55da4074abcd2732a1859dcdab Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 六月 2019 19:17:52 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
index 8bd854e..c67d95b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
@@ -96,7 +96,9 @@
 # #  故该状态标记仅为一个非精确的标记,应用中请注意!!!(当且仅当多个buff有同一个效果时会提前结束该状态)
 #===============================================================================
 def GetPyPlayerState(gameObj, pyState, ownerID = 0, ownerType = 0):
-    if pyState == 0 or gameObj == None:
+    if not gameObj:
+        return False
+    if pyState == 0:
         # 0不需要判断
         return True
     curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState)

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