From 2a29dc5550dc92459f0a0affd5b9c4ac1fee950c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 12 十一月 2018 19:55:11 +0800
Subject: [PATCH] 2250 【1.2】队伍分线成员管理异常;(添加队伍变更跟踪流向)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py |   43 +++++++++++++++++++++++++++++++------------
 1 files changed, 31 insertions(+), 12 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
index 06b53bd..cfcf366 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
@@ -22,6 +22,7 @@
 import IPY_GameServer
 import ChGameToMapPyPack
 import ChPyNetSendPack
+import DataRecordPack
 import PlayerControl
 import ShareDefine
 import PyGameData
@@ -301,13 +302,14 @@
     #设置当前玩家为队长
     curNewTeamMenber = curNewTeam.GetMemberByID(curPlayerID)
     if curNewTeamMenber == None:
-        GameWorld.ErrLog("设置当前创建队伍玩家为队长, 找不到玩家!", curPlayerID)
+        GameWorld.ErrLog("设置当前创建队伍玩家为队长, 找不到玩家!teamID=%s" % teamID, curPlayerID)
+        DR_Team("CreateError", teamID, {"Leader":curPlayerID, "tagMapID":tagMapID, "tagMapEx":tagMapEx, "reqMinLV":reqMinLV, "reqMaxLV":reqMaxLV})
         return
     
     __SetTeamLV(curNewTeamMenber, IPY_GameServer.tmlLeader, False)
     if isSync:
         Sync_TeamMemberInfo(curNewTeam)
-        SyncMapServerTeamInfo(curNewTeam)
+        SyncMapServerTeamInfo(curNewTeam, "Create", {"Leader":curPlayerID, "tagMapID":tagMapID, "tagMapEx":tagMapEx, "reqMinLV":reqMinLV, "reqMaxLV":reqMaxLV})
         
     DelPlayerIDFromMatchingList(curPlayer)
     return curNewTeam
@@ -828,7 +830,7 @@
     #通知MapServerd队伍变更
     #teamPlayer.MapServer_Sync_Team(__GetPlayerTeamLV(teamPlayer))
     #joinPlayer.MapServer_Sync_Team(__GetPlayerTeamLV(joinPlayer))
-    SyncMapServerTeamInfo(tagTeam)
+    SyncMapServerTeamInfo(tagTeam, "Join", {"teamPlayer":teamPlayer.GetPlayerID(), "joinPlayer":joinPlayer.GetPlayerID()})
     
     #通知
     #EnterProcession    <%S%>加入了队伍!  改为 GeRen_chenxin_543685
@@ -866,22 +868,29 @@
     teamMember = curTeam.GetMemberByID(curPlayer.GetPlayerID())
     return teamMember.GetTeamLV()
 
-def SyncMapServerTeamInfo(curTeam):
+def SyncMapServerTeamInfo(curTeam, eventName="", drDict={}):
     '''同步队伍信息到 MapServer 给所有在线队员
     @note: 需要全队同步的情况:创建队伍、队员加入、退出、上线、下线、切换地图、VIP等级变更、VIP到期时间更新
     '''
     if not curTeam:
+        DR_Team("%s_Error" % eventName, 0, drDict)
         return
     teamID = curTeam.GetTeamID()
     syncPlayerList = []
     memInfoList = []
+    memList = []
     for index in xrange(curTeam.GetMemberCount()):
         memPlayer = curTeam.GetMemberPlayer(index)
         memberInfo = curTeam.GetMemberInfo(index)
-        if not memPlayer or not memberInfo:
+        if not memberInfo:
+            memList.append(["not memberInfo"])
+            continue
+        if not memPlayer:
+            memList.append(["not memPlayer"])
             continue
         memPlayerID = memPlayer.GetPlayerID()
         if not memPlayerID:
+            memList.append(["not memPlayerID"])
             continue
         memInfo = ChGameToMapPyPack.tagGMTeamMemInfo()
         memInfo.PlayerID = memPlayerID
@@ -889,6 +898,7 @@
         memInfo.VIPLV = PlayerControl.GetValidVIPLV(memPlayer)
         memInfoList.append(memInfo)
         syncPlayerList.append([memPlayer, memberInfo.GetTeamLV()])
+        memList.append([memPlayerID, memPlayer.GetTeamID(), memberInfo.GetTeamLV(), memPlayer.GetMapID(), memPlayer.GetFBID()])
         
     for player, teamLV in syncPlayerList:
         teamInfo = ChGameToMapPyPack.tagGMTeamInfo()
@@ -899,6 +909,8 @@
         teamInfo.MemCnt = len(teamInfo.MemInfoList)
         NetPackCommon.SendPyPackToMapServer(player.GetLineNO(), player.GetRealMapID(), teamInfo)
         
+    drDict.update({"MemList":memList})
+    DR_Team(eventName, teamID, drDict)
     return
 
 #---------------------------------------------------------------------
@@ -1197,7 +1209,7 @@
     #通知客户端队伍成员属性变更
     #curTeam.Sync_TeamState()
     Sync_TeamMemberInfo(curTeam)
-    SyncMapServerTeamInfo(curTeam)
+    SyncMapServerTeamInfo(curTeam, "ChangeMemTeamLV", {"tagPlayerID":tagPlayerID, "memberLV":memberLV})
     return
 #---------------------------------------------------------------------
 #===============================================================================
@@ -1337,7 +1349,7 @@
     #广播队伍刷新
     #curTeam.Sync_TeamState()
     Sync_TeamMemberInfo(curTeam)
-    SyncMapServerTeamInfo(curTeam)
+    SyncMapServerTeamInfo(curTeam, "Leave", {"delPlayerID":delPlayerID, "msg":msg})
     
     #无人在线
     if curTeam.GetTeamPlayerCount() <= 0:
@@ -1751,7 +1763,7 @@
             DelTeamIDFromTagMapTeamDict(curTeamID)
             DelTeamIDFromMatchingList(curTeam)
                 
-    SyncMapServerTeamInfo(curTeam)
+    SyncMapServerTeamInfo(curTeam, "LogOff", {"playerID":playerID})
     return
 
 def OnPlayerLoginRefreshTeam(curPlayer, tick):
@@ -1826,7 +1838,7 @@
     #通知队伍成员玩家信息
     #curTeam.Sync_TeamState()
     Sync_TeamMemberInfo(curTeam)
-    SyncMapServerTeamInfo(curTeam)
+    SyncMapServerTeamInfo(curTeam, "Login", {"playerID":playerID})
     
     if not PlayerControl.GetIsTJG(curPlayer):
         #通知自己队伍玩家上线
@@ -1892,7 +1904,7 @@
     curTeam = curPlayer.GetTeam()
     
     if curTeam != None:
-        SyncMapServerTeamInfo(curTeam)
+        SyncMapServerTeamInfo(curTeam, "ChangeMap", {"playerID":playerID, "mapID":mapID})
         #通知客户端更新
         curPlayer.Sync_TeamMemberChangeMap() # 09 13 队伍成员切换地图#tagTeamMemberChangeMap
         
@@ -1951,7 +1963,7 @@
     elif refreshType == IPY_GameServer.CDBPlayerRefresh_OfficialRank:
         teamMember.SetPlayerRealmLV(value)
     elif refreshType in [IPY_GameServer.CDBPlayerRefresh_VIPLv, IPY_GameServer.CDBPlayerRefresh_ExAttr9]:
-        SyncMapServerTeamInfo(curTeam)
+        SyncMapServerTeamInfo(curTeam, "Refresh", {"refreshType":refreshType, "value":value})
     else:
         return
     
@@ -3061,4 +3073,11 @@
         if curInviteCnt >= inviteCnt:
             break
         
-    return
\ No newline at end of file
+    return
+
+def DR_Team(eventName, teamID, dataDict):
+    drDict = {"EventName":eventName, "TeamID":teamID}
+    drDict.update(dataDict)
+    DataRecordPack.SendEventPack("Team_GameServer", drDict)
+    return
+

--
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