From 2a41f04515a5cc91e285cf00e9330dc035e26765 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 16 四月 2019 16:09:14 +0800
Subject: [PATCH] 3287 【2.0】娲皇遗迹S通关异常自动退出副本

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py |   32 +++++++++++++++++++++++---------
 1 files changed, 23 insertions(+), 9 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 11cd5dd..845d9f9 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -28,8 +28,6 @@
 import NetPackCommon
 import IpyGameDataPY
 import PyGameData
-import cPickle
-import json
 # 获取玩家跨服服务器上的名字
 #===============================================================================
 # def GetCrossPlayerName(curPlayer):
@@ -62,6 +60,22 @@
     crossZoneName = GameWorld.GetCrossZoneName()
     ipyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossZoneComm", crossZoneName, zoneID)
     return ipyData
+
+def GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID):
+    ## 获取跨服分区
+    zoneTypeName = ChConfig.Def_CrossZoneTypeName.get(mapID, "CrossZoneComm")
+    crossZoneName = GameWorld.GetCrossZoneName()
+    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition(zoneTypeName, {"CrossZoneName":crossZoneName}, True)
+    if not ipyDataList:
+        return
+    for ipyData in ipyDataList:
+        serverGroupIDList = ipyData.GetServerGroupIDList()
+        for serverGroupIDInfo in serverGroupIDList:
+            if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
+                or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
+                return ipyData
+    GameWorld.ErrLog("没有找到跨服玩法对应分区! mapID=%s, serverGroupID=%s, zoneTypeName=%s" % (mapID, serverGroupID, zoneTypeName))
+    return
 
 def GetCrossCommZoneIpyDataByServerGroupID(serverGroupID):
     ## 获取跨服常规分区
@@ -286,11 +300,11 @@
         GameWorld.DebugLog("查看跨服玩家,是本服玩家,直接回复!tagPlayerID=%s" % (tagPlayerID), playerID)
         sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
         sendPack.PlayerID = tagPlayerID
-        sendPack.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
+        sendPack.PropData = curCache.GetPropData()
         sendPack.PropDataSize = len(sendPack.PropData)
-        sendPack.ItemData = json.dumps(cPickle.loads(PlayerViewCache.GetItemData(curCache)), ensure_ascii=False)
+        sendPack.ItemData = PlayerViewCache.GetItemData(curCache)
         sendPack.ItemDataSize = len(sendPack.ItemData)
-        sendPack.PlusData = json.dumps(cPickle.loads(PlayerViewCache.GetPlusData(curCache)), ensure_ascii=False)
+        sendPack.PlusData = PlayerViewCache.GetPlusData(curCache)
         sendPack.PlusDataSize = len(sendPack.PlusData)
         NetPackCommon.SendFakePack(curPlayer, sendPack)
         return
@@ -347,11 +361,11 @@
     PropData, ItemData, PlusData = cacheInfo
     sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
     sendPack.PlayerID = tagPlayerID
-    sendPack.PropData = json.dumps(cPickle.loads(PropData), ensure_ascii=False)
+    sendPack.PropData = PropData
     sendPack.PropDataSize = len(sendPack.PropData)
-    sendPack.ItemData = json.dumps(cPickle.loads(ItemData), ensure_ascii=False)
+    sendPack.ItemData = ItemData
     sendPack.ItemDataSize = len(sendPack.ItemData)
-    sendPack.PlusData = json.dumps(cPickle.loads(PlusData), ensure_ascii=False)
+    sendPack.PlusData = PlusData
     sendPack.PlusDataSize = len(sendPack.PlusData)
     NetPackCommon.SendFakePack(curPlayer, sendPack)
     return
@@ -372,7 +386,7 @@
     # 离线的话直接发邮件
     GameWorld.Log("收到跨服获得物品,玩家不在线,直接发邮件! itemInfo=%s" % str(itemInfo), playerID)
     itemID, itemCount, isBind, itemUserData = itemData
-    addItemList = [{"ItemID":itemID, "Count":itemCount, "IsBind":isBind, "UserData":itemUserData}]
+    addItemList = [{"ItemID":itemID, "Count":itemCount, "IsAuctionItem":isBind, "UserData":itemUserData}]
     PlayerCompensation.SendMailByKey("", [playerID], addItemList, detail={"CrossPutInItem":1, "Event":event})
     return
 

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