From 2a6bacedea0c4d6d49efcca5d0c56b7aa6e33adc Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 19 十一月 2018 14:45:39 +0800
Subject: [PATCH] 2397 【BUG】【1.2】【1.3】符印背包满的情况下合成符印,扣除符印融合石没合成符印,双属性符印升级后分解没返还符印融合石

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py |    8 +++-----
 1 files changed, 3 insertions(+), 5 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index ec1801a..ff84d14 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -612,11 +612,6 @@
         curPlayer.SetFightPower(packValue)
         return
 
-    if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10:
-        #设置玩家跨服预赛排位
-        PlayerControl.SetMergeWarRank(curPlayer, packValue)
-        return
-
     if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr2:
         #队伍相关相关审核开关状态
         PlayerTeam.SetTeamCheckState(curPlayer, packValue)
@@ -660,6 +655,9 @@
     elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr9:
         PlayerControl.SetVIPExpireTime(curPlayer, packValue)
         
+    elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10:
+        PlayerControl.SetChatBubbleBox(curPlayer, packValue)
+        
     elif packType == IPY_GameServer.CDBPlayerRefresh_OperateInfo:
         curPlayer.SetOperateInfo(packValue);
     

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